Hero is student behavior management software for K-12 schools and districts, from Schoolmint. Hero's goal is to enable consistent redirection of negative behavior, reinforcement of positive behavior and communication between educators, students, parents, and administrators across classrooms school and district-wide. Features include positive behavior tracking tools, referral and tardy management, school event management, behavior analytics data, etc.
N/A
Pricing
Google Classroom
Hero, by Schoolmint
Editions & Modules
Education Fundamentals
$0
per license/per month
Google Workspace for Education Standard
$3
per student/per year
Teaching and Learning Upgrade
$4
per license/per month
Google Workspace for Education Plus
$5
per student/per year
No answers on this topic
Offerings
Pricing Offerings
Google Classroom
Hero, by Schoolmint
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Education Fundamentals Version - 30-day free trial for qualifying institutions.
The only other program that I have used similar to Hero was Class Dojo. The thing that I loved about Class Dojo is that we were able to directly interact and converse with parents. Parents emails and cell phones were linked to the system. We were able to send out classroom …
- During the pandemic, the college needs a fast and easy solution to conduct Google Classroom. The integration with Google Accounts and Google Meet allows the university to run and access the Classroom on a large scale. - The teacher wants to conduct some exams in third-party software like Moodle. But we have not found any plugin for this famous open-source learning platform. The exam system in Google Classroom is so poor that it doesn't even fully screen the test when students are writing their exams.
Hero is a great time saver for any busy school administrator. Students are able to use technology to earn positive points and also track and manage their own discipline. It is user-friendly and adaptable to the specific needs of the school. I love writing my own tracking codes and setting the action thresholds.
Student-teacher communication - I love using Classroom for this because my students can always go back and check what was on Classroom by looking through the stream. This way they don't have to go dig through emails to find what they're looking for.
Posting to multiple classes - I can post the same announcement or assignment to multiple classes at once without having to repeat the process or send separate emails.
Streamlining grading - when students turn work in on Classroom, it all goes to one place and then when I'm grading I can open their documents directly from Classroom or my Drive folder. This way, I'm not looking through emails and Google Doc shared files for their assignment.
Although usually in the discussion with other LMS apps such as Schoology and Canvas, Google Classroom doesn't possess as in-depth of a platform. There is no ability to set individual learning paths, pace student work with completion settings, or embed other apps directly into teacher-created assignments.
The assignment creation options are limited. Teachers can only choose from creating an assignment (usually a link with directions), a material (usually a doc/slide/website, etc), a question, and a quiz.
With gamification taking on a new lens in education, there really isn't any way to use gamification elements with Google Classroom. There isn't any way to create Individual learning paths, or use badges and micro-credentials within Classroom. Outside programs would have to be used.
Hero had the Hero Homeroom where teachers could collaborate and receive rewards but that was discontinued. I think that a similar reward system for those who are supposed to be inputting information would be helpful, where consistency for the required input is rewarded. For example: teachers were to be recording points for all their students every period every day - if they received points for completing their input & could then choose to spend those points on rewards that would help encourage participation to make it more successful overall.
Too hands-off in making sure that implementation is as successful as possible.
Testing is particularly important in online learning, and Google Classroom falls far short of other learning management systems in this regard. Security is also a concern: while account control is reasonable for the account used with Google Classroom, the person controlling a particular account is often able to, for example, forward or download proprietary materials.
This is only a product I would recommend to a humanities teacher. Math and science teachers cannot use this product the same way that I can as an English teacher. It is great for word process and for reading, but unable to handle the demands of math and science. Therefore, I would highly recommend this product to English or Social Studies teachers, but NOT math or science teachers
Since this platform is provided by Google, the technical support is better than any others, and we are not required to bother about the space constraints for adding the contents. If we have a good uninterrupted internet facility we can access Google Classroom without any delay or lag. They have app support in both Android and iPhone.
Someone is always available. I like being able to call, chat, or email as needed. There are also a lot of tutorials and webinars provided. Hero does a good job of providing tools for onboarding new users and customers as well. It is easy to find whatever information you are looking for.
It was relatively easy to implement due to the simplicity of the platform. Even our more technology challenged teachers found it easy to get started with Google Classroom.
I haven't tested or evaluated another digital classroom website or application. I feel like Google Classroom is convenient for many reasons such as compatibility to Google docs, slides, etc. I also love the ability to link to YouTube and other sites. I don't know if there would be a site that is easier to maneuver.
We used a tardy tracking system a couple years ago but it wasn't as efficient as Hero. It did not keep track of any positive behaviors. I don't remember the name of the system but I know it only focused on the negative behaviors and giving out consequences for those negative behaviors.
Definitely worth the money. The kids are happy, they're using the program as often as they can, and they appreciate the opportunity to be rewarded for their good behavior.
We've been able to sustain a store, and that's super awesome. I know we wouldn't be able to without the help of Hero and the ways in which we keep the hype.
I think I need more help with teacher adoption. We have a lot of initiatives at our school, so we're trying to take on a little more than we can chew at this point. We're getting there though!