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Axure RP

Axure RP

Overview

What is Axure RP?

Axure RP is a software prototyping tool used by UX designers, from Axure Software Solutions in San Diego.

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Recent Reviews

Still top for dynamic wireframes

9 out of 10
January 04, 2024
We use Axure RP for wireframing human-computer interfaces and particularly for dynamic prototyping i.e. creating mid-fi designs which need …
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TrustRadius Insights

Axure is a versatile tool that is widely used in the software development industry by various professionals to bridge the gap between …
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Reviewer Pros & Cons

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Pricing

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What is Axure RP?

Axure RP is a software prototyping tool used by UX designers, from Axure Software Solutions in San Diego.

Entry-level set up fee?

  • No setup fee

Offerings

  • Free Trial
  • Free/Freemium Version
  • Premium Consulting/Integration Services

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Alternatives Pricing

What is Adobe XD?

Adobe XD is a prototyping and UX/UI option for website and mobile application design, featuring a range of UI tools and and templates, a versatile artboard and contextual layer panels, and deep integration with Adobe's creative suite of products for fast import of objects from these applications.

What is iRise?

iRise offers a prototyping and design platform for software development.

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Product Demos

[YCPM] Demo Website hướng nghiệp

YouTube

Axure 7.0 Pro Demo

YouTube

TV Guide for iPhone (Axure RP Prototype )

YouTube
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Product Details

What is Axure RP?

Axure RP is a software prototyping tool used by UX designers to plan, prototype and hand off projects to developers, all without code.

Axure RP Features

  • Supported: Powerfull Prototyping
  • Supported: Developer Handoff
  • Supported: Visual Specifications

Axure RP Competitors

Axure RP Technical Details

Deployment TypesOn-premise, Software as a Service (SaaS), Cloud, or Web-Based
Operating SystemsWindows, Mac
Mobile ApplicationApple iOS, Android

Frequently Asked Questions

Axure RP is a software prototyping tool used by UX designers, from Axure Software Solutions in San Diego.

InVision, Marvel, and Figma are common alternatives for Axure RP.

Reviewers rate Usability highest, with a score of 9.

The most common users of Axure RP are from Enterprises (1,001+ employees).
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Comparisons

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Reviews and Ratings

(102)

Community Insights

TrustRadius Insights are summaries of user sentiment data from TrustRadius reviews and, when necessary, 3rd-party data sources. Have feedback on this content? Let us know!

Axure is a versatile tool that is widely used in the software development industry by various professionals to bridge the gap between design and production. UX designers, business analysts, and interaction designers rely on Axure to create low-fidelity and high-fidelity wireframes. This enables them to visualize and communicate their design concepts effectively within software development teams. Additionally, the product positioning team finds Axure invaluable for building controlled static demos that replicate live sites for sales demonstrations. This allows for a quick and efficient showcase of the software solution, facilitating effective communication with potential clients.

Marketing departments also benefit from Axure's capabilities as it provides more tools compared to other prototyping software like Balsamic. It allows marketers to quickly create mocks and wireframes for department pages, aiding in the visual communication of marketing strategies. Moreover, Axure has become the industry standard for prototyping, making it an essential tool for creating high-fidelity, interactive prototypes used in sales demos and collaboration with external designers. The tool is also extensively utilized for concepting and prototyping new products and features, as well as enhancing existing ones. This enables early usability testing and analysis, ensuring that user needs are met before investing time and resources into full-scale development.

Axure is particularly useful in user experience design projects where interactive prototypes are required to showcase concept animations and fully functional pages. The tool's capabilities have been successfully demonstrated in projects such as simulating wireframes for new importation portals, impressing business clients with its ability to bring design concepts to life. Additionally, users have found Axure to be a valuable asset in defining functional requirements and visualizing screen designs for their organizations. Overall, Axure's versatility, ease of use, and wide range of functionalities make it an indispensable tool in various domains within the software development industry.

Valuable for creating interactive prototypes: Many users have found Axure to be a valuable tool for creating interactive prototypes that closely resemble the finished product. They appreciate how easy it is to demonstrate their ideas to clients using Axure's features, such as pasting images and turning them into buttons.

Effective for prototyping mobile and tablet applications: Several reviewers have highlighted Axure's effectiveness in prototyping mobile and tablet applications. They find the platform useful for creating responsive design prototypes with interactive, clickable features and multi-state situations.

Great for organizing requirements: Users have praised Axure for its ability to organize requirements in detail. They find the feature of adding footnotes particularly useful for describing actions of each field and adding interactions. This helps them create clear and comprehensive prototypes while ensuring all necessary details are included.

Outdated User Interface: Many users have expressed their dissatisfaction with Axure's outdated and clunky user interface, finding it difficult to navigate and not very intuitive. This has led to a slower design process and increased frustration among users.

Steep Learning Curve: Several reviewers have mentioned the steep learning curve of Axure, especially for those without experience in Javascript or Actionscript. This has made it challenging for new users to get up to speed quickly and efficiently use the software.

Lack of Collaboration Features: Users have found that Axure lacks robust collaboration and version control features, making it difficult for multiple people to work on the same design file and manage design changes. This has hindered effective teamwork and coordination among designers using Axure.

Users commonly recommend the following:

  • Take advantage of the Axure community and resources. Many users suggest utilizing the rich plugins and solutions available in the Axure community. They also recommend watching helpful videos on the Axure forum and tutorials on YouTube to learn how to use the tool effectively. Additionally, users suggest taking advantage of the free training offered by Axure to ease the learning curve.

  • Invest time in learning Axure. Users advise taking time to thoroughly learn Axure as it is a comprehensive and robust prototyping tool. While they acknowledge that it can be complicated initially, they believe that investing time in learning the software can yield great benefits. Users recommend starting with a free trial and doing research before using Axure.

  • Use Axure for wireframing and prototyping. Many users think that Axure is a great tool for wireframing and prototyping designs quickly. They recommend using Axure for products with a lot of functionality or for usability testing. However, users suggest keeping interactions simple and minimum viable, without focusing too much on the visual aspects. They also think that Axure is worth using for educational purposes and web development, as it helps expedite the product development process.

Note: These recommendations are based on user reviews and opinions, and may not necessarily reflect the views of all users.

Attribute Ratings

Reviews

(1-3 of 3)
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Score 9 out of 10
Vetted Review
Verified User
We use Axure RP for wireframing human-computer interfaces and particularly for dynamic prototyping i.e. creating mid-fi designs which need variables and/or short scripts to simulate 'customised' on-page interactions behaviours (behaviours that are not pre-programmed into library widgets). This is quite a specialised use case, as staff and students alike find more 'static' prototypes (screen1 - click - screen2) produced with xd and/or Figma suffices for most kinds of User Experience teaching and practice. However, for my teaching and research projects, which might involve designing new interactive widgets for map-based search, or novel interactive diagrams, I find Axure RP to be the more powerful tool
  • case or switch statements based on variables
  • simulations of drag and drop
  • writing structured scripts
  • repeaters (widgets that load data values from spreadsheets) could be more intuitive
  • responsive design - could go further to simulate responsive widgets
  • 3D immersive interactions - 2D only currently. 3D immersive is a big ask, but there is a need for it.
Still the best IMHO for dynamic prototyping. Sometimes you need to wireframe novel on-page widgets, such as draggable search areas (in the context of map-based search), or interactive annotations on diagrams. And sometimes real data values are necessary for test participants to give good feedback. However, this is something of a niche scenario. The majority of uxers prefer xd or Figma and find that static prototypes (screen1->click->screen2) is sufficient.
  • Selected projects have been easier to staff and faster to execute
  • Selected classes have met learning objectives more fully
  • the impact on ROI was not great or critical ie we could have used other tools albeit at greater costs, and the classes that were enabled are not the most popular or most requested
10
1
  • dynamic prototyping human-computer interactions
  • user interface design
  • wireframing
No
I think that the online training videos cover all product features and are a great resource to point people to. The newsletter is also frequent and passes on a range of tips and techniques for users that are eager to learn more, or just want to keep themselves up to date
Assuming familiarity with at least one wireframing or UI development tool, I think most users could pick up most of Axure RP with only the occasional reference to a training video, if any. Some of the more advanced features (responsive design, repeaters, scripting) are not 100% guessable, as they do not work exactly like the competitors. However, they tend to be memorable enough so that repeat watches are not necessary, unless you have been away from the tool for a year or so.
Pooja Sawant | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We use Axure for making wireframes, low and high-fidelity prototypes for mobile, tablet and websites. We use Axure for creating UI screens as well, and when we want to integrate vector elements.
  • Gives better interactivity than other tools for complex websites
  • Easier to share HTML code with developers
  • Axure community and support
  • Easy to share and give demos to clients
  • Create your own UI library for future uses
  • You might have go through tutorials and has a learning curve
  • Importing svg could be better
  • License is expensive
I think for now Axure is one of the best prototyping tools available. This is best suited for creating complex web/mobile prototypes with interactivity. If you are just creating wireframes and/or towards importing ai/psd to prototypes, then this fine but there are different tools that are easier to use.
  • It has improved client satisfaction and feedback process
It's better than iRise, Mockplus, UXPin etc for high fidelity prototypes. But for more visual UI and vectors I would recommend Sketch if you are a Mac user.
  • Drag and drop
  • Sharing it with users/collaboration/import/export options
  • Generating HTML code
  • Guides and grid
  • Using Modals and adding interactivity
  • Creating UI library
Yes, but I don't use it
From a usability standpoint I see this being used by UX professionals, and they may requires some tutorials to get up to speed. There is a learning curve to understand advanced capabilities.
Lucas Roe | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We are currently using Axure for quick proofs of concept. The biggest benefits we find from it are that it is easily shared with a link, so we can validate ideas quickly with our team. While the prototypes that we create in it don't produce usable code for our application, that freedom allows us to test things that may otherwise not be possible or easily implemented in the full product. Axure is currently only used by 2 members of our organization, but the two of us are the UX experts in the organization.
  • Quick and simple clickthrough mockups. Axure hits a fidelity sweet spot that's somewhere between a basic sketch and a full working prototype that allows you to communicate the meat of an experience without getting too hung up on the minutiae
  • Axure's masters system allows you to create highly inherited design patterns. Working inside of a design system like a pattern library, this inheritance helps insure that you aren't reinventing the wheel for each new interface, and instead are relying more heavily on your systemic design.
  • Axure's publishing system, Axure Share, is a fantastic way to send the prototypes to others. It's tightly integrated with the desktop application, making sharing a specific page or an enormous prototype both simple and fast. It also allows extensibility, letting you write your own HTML/CSS/JS to extend the prototype in some way.
  • The output of Axure is some bizarre hybrid of a web page and something else. Although it lives in a browser and technically uses HTML, its method of building the pages is highly inflexible and violates the DOM standards of browsers. This makes the prototypes very rigid, and greatly limits the space of what they're useful for.
  • Axure can have a steep learning curve. If you don't have experience with Javascript or Actionscript, you may find the method of adding interactivity to be very arcane and confusing. There are some other bizarre bugs that only come about through a lot of experience.
  • Axure currently only allows very basic design and structuring, as well as an extraordinarily limited outputs. Consequentially, it isn't suited for visual design or highly polished designs.
Axure is best suited when you are working in a distributed environment on cross platform tools. There are other tools that are more appropriate for mobile specific work. If you already have a robust process with a different graphics program (like Photoshop or Sketch) it may be more appropriate for you to find a prototyping tool that is better equipped to work with that existing process (For instance, a Hotspotting tool like Marvel or InVision)
  • Axure isn't necessarily an ROI tool. It can greatly cutdown on the amount of back and forth communication with a team by clarifying ideas quickly and early. It can also help with user testing, as it's broadly available from a web browser.
  • Due to its potential for a long learning curve, it may take a while to get a team up and running in an Axure based workflow.
Axure's masters put in an entirely different space from any other tool I've tested. They allow a degree of systemic design that I have yet to see in another piece of software. Sketch (by Bohemian Coding) gets close with its inclusion of symbols. However, until the symbols have the ability to nest indefinitely, Axure's masters still hold the upper hand.
Axure's sharing features are a huge bonus when in a work environment. While that doesn't give it an edge over Marvel or InVision, it certainly makes it more attractive than many other desktop prototyping tools.
Balsamiq, Marvel
  • Quick box drawing, simple functionality, and publishing
  • The difficulty curve with advanced interactions grows quickly. There are various quirks with Axure's rendering of the final prototypes that can cause display bugs or inconsistencies in user testing.
No
Axure feels like a tool that started with a simple interface that wasn't redesigned over time. Simple tasks sometimes require clicking through multiple layers. Crucial pieces of functionality are hidden under text links, or just flatly aren't discoverable. Much of the quirks of the interface only come from having screwed up numerous times, and knowing that certain things are just difficult to accomplish.
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