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- Performance (69)10.0100%
- Scalability (69)9.393%
- Availability (69)9.090%
- Concurrency (68)9.090%
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- Tech Details
According to the vendor, Redis is an in-memory multi-model database that supports multiple data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs and geospatial indexes with radius queries. Redis has built-in replication, Lua scripting, LRU eviction, transactions and different levels of on-disk persistence, and provides high availability and automatic partitioning with Redis Cluster.
Redis combines in-memory, schema-less design with optimized data structures and versatile modules that adapt to your data needs. The result is an adept, high performance, multi-purpose database that scales easily like a simple key/value data store but delivers sophisticated functionality with great simplicity, according to the vendor.
Redis also enables data persistence and high availability through replication and backups. Redis Enterprise is built from the ground up to serve as a system of record for any application.
*Redis is a trademark of Redis Ltd. Any rights therein are reserved to Redis Ltd. Any use by TrustRadius is for referential purposes only and does not indicate any sponsorship, endorsement or affiliation between Redis and TrustRadius.
- Supported: Performance
- Supported: Availability
- Supported: Concurrency
- Supported: Security
- Supported: Scalability
- Supported: Data model flexibility
- Supported: Deployment model flexibility
- Supported: Integrated modules
- Supported: Active-Passive Geo Distribution
- Supported: Cluster Architecture
- Supported: Linear Scaling
- Supported: Durability
- Supported: Backup and Disaster Recovery
- Supported: Reliability
|Deployment Types||On-premise, Software as a Service (SaaS), Cloud, or Web-Based|
|Operating Systems||Windows, Linux, Mac|
|Mobile Application||Apple iOS, Android, Windows Phone, Blackberry, Mobile Web|
We also used it as session storage manager for some other projects.
Having backend systems that support casual games, like Trivia Crack, must support instant virtualization and big spikes that can happen during holidays, Christmas, and so on. Consequently, it is important to have a sub-millisecond database to be able to increase the requests rate very rapidly.
The main problem it solves for us is to need to have a high-performance cache that also provides data persistence so we can restart instances and deploy new ones without losing data in the middle. This is very important for us because of the problem we're tackling. In the case of auth tokens, we don't want to make all users log in again after we restart an instance because the memory got cleared. The same applies for the sync flags that our processes depend on to complete.