Invision helps your design team get faster
Updated March 13, 2020

Invision helps your design team get faster

Anonymous | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User

Overall Satisfaction with InVision

InVision is used as a quick prototyping tool to demonstrate the user experience design to the development teams and help them understand. We usually create the InVision prototypes to also use as a part of usability testing with users on new features for the software. This helps us get early feedback on the design and correct them before spending too many resources on developing bad products. In terms of business value, it saves us a lot of money to use InVision over developing the entire application, then realizing that the design was not the most optimal. Its very simple interface allows anyone to use it with minimal learning.
  • Simple and to the point UI is easy to use.
  • Ability to use anywhere; mobile, web, apps etc.
  • Basic animation features could use some improvement to support advanced users.
  • Only one project allowed per account on the free tier.
  • Saves money from development costs for prototyping.
  • Facilitates quick decision making.
InVision's design is much more polished and seamless due to its apps on mobile and web. They are very easy to learn and gather feedback compared to Sketch or Principle. Although these features are quickly coming to the other apps, InVision has an upper hand at the moment with their new tool InVision studio.
Their FAQ and business support teams are very helpful.

Do you think InVision delivers good value for the price?

Yes

Are you happy with InVision's feature set?

Yes

Did InVision live up to sales and marketing promises?

Yes

Did implementation of InVision go as expected?

Yes

Would you buy InVision again?

Yes

Useful to demonstrate the flows and how the user interacts with an interface. Quickly design either wireframes or high fidelity designs and import them into InVision and share with others. It helps the entire team play with it and feel the experience rather than listening to a designer narrating the experience.