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Abstract, from the company of the same name headquartered in San Francisco, offers a collaboration tool for developers and others, featuring a version controlled master file set and approval workflow.Read more
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The Design, Product, and Engineering teams use Abstract as a point of design collaboration and design/engineering handoff. In addition, …
A great tool for our design department who use Abstract together with Sketch and Adobe. It is a great tool for collaboration and …
Abstract helps us maintain version management of the design files. It is especially useful for teams to work on the same files in …
- Our product team uses Abstract in conjunction with Sketch for collaboration, file management, and versioning. It's imperative for us. Our …
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Abstract, from the company of the same name headquartered in San Francisco, offers a collaboration tool for developers and others, featuring a version controlled master file set and approval workflow.
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The Design, Product, and Engineering teams use Abstract as a point of design collaboration and design/engineering handoff. In addition, the Product Design team uses Abstract to facilitate a feature branch workflow—allowing team members to work on granular elements of larger projects—for Sketch files, design reviews, and management of Sketch pattern libraries. All communications within Abstract create a captured timeline of interactions that are useful for managers to see how projects progress through the design lifecycle.
- Feature branch workflow
- Design/engineering handoff
- Design reviews
- Pattern library management
- Source of truth for UI design artifacts
- People and permission management.
- Sharing particular states (presentation, inspection, etc.).
- New projects from templates.
- Pattern library migration (new users).
- Large teams with dedicated design operations support
- UX managers that want a facilitated workflow for their teams
- Disciplined teams of individual contributors that want to adopt a process in their UI workflow
- Cross-discipline teams that want a central collaboration space for reviewing and critiquing UI artifacts
- If your files are named "FOR-REALS_FINAL_FINAL_FINAL_Super-Important-Project (copy).sketch"
- If you're managing multiple pattern libraries
- Abstract allows the design team to focus on specific roadmap features
- Abstract allows individual contributors to explore without impeding production work.
- Abstract allows visibility into cross-departmental work.
Abstract has a difficult learning curve. If a feature-branch workflow is new to you, then it will take some getting used to. They make a lot of updates to the interface and these feature releases get ahead of their documentation. They rely heavily on an excellent customer support team and are present on various Slack channels to help design professionals with issues.
The support team is great and will be your primary method for interacting with Abstract after onboarding. The onboarding team is even better and provides custom consultation to get you and your team going. The only issues I've had with support are complicated corner cases, but they have either resolved the issue or provided a workaround in every case.
A great tool for our design department who use Abstract together with Sketch and Adobe. It is a great tool for collaboration and integration with the different design tools used. It's especially great as we have designers working across the pond who need to work together as a team from different time zones. It gives a good option to work in files and document the process together, with the option of rolling back to old versions.
- Versioning for desginers
- Collaboration between team members
- Integrations only work on Mac.
- You need to use a seat as admin, even though we're not daily users.
Our design department is indeed very happy with Abstract to solve their issues with regard to versioning and collaboration, etc. The admin side of the program is not that great. It's easy and simple, however, it would be nice to limit access more easily and maybe even link Abstract with our directory. The flexibility for accessing the work designers do can't be beaten!
- Collaboration between offices has been made easier and saves time
- Easy to get back to a different version.
I purchased and administer Abstract. It was requested by our design department who evaluated it.
Customer support seems to be fast at responding. We haven't had issues yet at least.
Abstract helps us maintain version management of the design files. It is especially useful for teams to work on the same files in parallel. The idea of using Git to keep your design resources up to date and working is brought to life by Abstract. It is one of the best tools for a designer to maintain and rollback to various versions of their design and nothing is ever lost.
- Branch management for design files.
- Good collaborative features like comments and sharing.
- Asset exports are not as great as Zeplin and others.
- Filtering within files.
Abstract is very useful for decently sized design teams, but might not be as useful for single designers. It is also only to be used within the design team for work management and sharing with anyone outside the design team is not advised. I personally find it useful to maintain archives of work in the cloud that I can access from anywhere. It also helps maintain a hygienic work structure.
- Single source of truth for the team.
- Could quickly get expensive with corporate accounts.
There are very few tools that compete with Abstract right now. I would say none of them are even close to this yet.
Good training tutorials. Responsive customer service if you are a corporate account holder.
- Our product team uses Abstract in conjunction with Sketch for collaboration, file management, and versioning. It's imperative for us. Our team has three user experience designers and six user interface designers. So while we have a long to-do list, we are always working in groups on a single feature set from wireframing all the way to final designs for IT handoff.
- Due to that, Abstract allows for robust versioning and file management without losing work. Before finding Abstract a few years ago, my team at the time had to carefully plan what features would be worked on and by who. Then make sure we don't have the same files open via Google Drive and clearly explain what artboards were changed and need to be addressed. It was a nightmare.
- Abstract scans each of the Sketch files and looks for differences combine work and allows all of us to be working in one file at once.
- Allows for collaboration within Sketch.
- Allows for approval of work by team leads.
- Frequent bugs between Abstract and Sketch.
- Takes a lot of processing power and battery.
Abstract, to me, is a necessary addition to a large team using Sketch. Without it, file management and sharing designs updates are impossible. However, if you have a small team, it's not worth the money. For us, a team of 9, it's a lifesaver. Even more so, because we are not all co-located, and ability to share a link to a specific file/artboard is a needed workaround from pointing at someone's screen.
- Saves time on file management
- Keeps old, archived work
Cloud services help hold files that everyone can access. Absrtact is not that, this is unparalleled for Sketch users; this allows for multiple users to be in the same file and help guide them through conflicts if there are even any of them. Abstract is the only one here solving this issue. However, if you use something like Figma or Adobe XD, it has this same collaboration built-in.
Abstract by nature is complex and has to respond to whatever changes in Sketch. So there are frequent issues. Support can be slow to respond and are not always helpful, but they are quick to find and patch the bugs. Overall, it's not the best support, but it hasn't been detrimental.