Reviews (1-2 of 2)
March 14, 2020
Score 10 out of 10
My organization uses KeyShot for engineering and marketing activities. This software fills a huge gap we once had with product renderings. The realism the user can create using this software is pretty unbelievable. We have used it anywhere from internal projects all the way to FDA submissions.
- Super easy to learn.
- Renderings have amazing realism.
- Ability to share license across multiple PCs.
- Would recommend a PC workstation for large projects.
- File sizes can get pretty large.
- Would love to see a monthly or per use pricing scheme.
Read this authenticated review
KeyShot can do some really amazing things as far as product renderings. You can turn simple 3D models into realistic images in a very short amount of time. I wish there were a way to manipulate the geometry once imported into KeyShot. The software allows this user to move geometry but not change its shape or form.
February 06, 2019
Score 8 out of 10
As a freelancer, Keyshot is used in order to quickly see texture and render 3D models for the purpose of visual direction and concept art. It's a simple interface and ability to make quick texture and light changes on 3D models makes for a faster pipeline when working on a project.
- Keyshot has a simple and intuitive interface that makes it easy to use for quick renderings.
- Through Keyshot's viewport, you can see real-time changes when replacing or adding textures to a 3D model.
- The new Keyshot 8 comes with volumetric features such as fog that can add depth to your image making process without having to manually do it later in another program.
- Keyshot is very expensive compared to other software that could potentially do the same thing at a fraction of the cost.
- Keyshot does not rely on GPU rendering so relying on a fast CPU is key.
- You are not able to modify geometry like a standard 3D software.
Read Hector Ruiz's full review
Keyshot is great for quick renders and its ability to make changes for a fast production pipeline. Since I primarily use it for concept art and making environments, it is not the best when handling larger scenes as it will take a toll on the CPU.