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Plastic, now part of Unity DevOps

Score8.2 out of 10

8 Reviews and Ratings

What is Plastic, now part of Unity DevOps?

Plastic was a version control system for facilitating branching, diffing and merging. It was acquired by Unity, and its features are part of Unity DevOps. The application is no longer available for sale.

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Categories & Use Cases

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Plastic, now part of Unity DevOps
Plastic, now part of Unity DevOps
Plastic, now part of Unity DevOps
Plastic, now part of Unity DevOps
Plastic, now part of Unity DevOps
Plastic, now part of Unity DevOps

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Who Buys & Uses Plastic, now part of Unity DevOps

Great tool for Game Development - already integrated in Unity

Use Cases and Deployment Scope

We use it as a tool inside Unity. It's great to keep things organized as an alternative to github/gitlab/bitbucket. Moreover, for huge projects with lots of assets, scripts in the range of dozens, code trees ranging 5k+, it's a very reliable and already integrated tool in our workflow.

Pros

  • Version Control
  • Organizing Workflow
  • Transparency

Cons

  • Interface
  • Documentation
  • Learning curve
  • Unity integration

Most Important Features

  • Gluon
  • Cloud Server
  • Branching
  • Security
  • Unity single click usage

Return on Investment

  • Easy to use
  • Cheap
  • Better than git for us
  • Artists love it

Alternatives Considered

GitHub, Bitbucket and Sourcetree

Other Software Used

Slack, Miro, Sourcetree

Great control version tool for software development

Use Cases and Deployment Scope

My team uses Plastic SCM for version control, to collaborate our SaaS project within other team members working on the same software. We use it to store our unity projects on cloud. So Plastic SCM helps us to control every branch. Besides the features, it has a nice and friendly GUI.

Pros

  • Version Control
  • File Locking
  • Branch Resolution

Cons

  • Complex
  • Could be easier on integrations
  • Lot of menus

Most Important Features

  • Version Control
  • Easy Merging
  • UI

Return on Investment

  • Saves time
  • Processes get less complicated

Make workflow flexible wit Plastic SCM

Use Cases and Deployment Scope

We are developing a big, distributed product for an aviation giant. So the business is complex and so is the technical implementation. A team of 25 people are working on it. So a distributed collaboration is required for systematic development. Plastic SCM is providing us the same environment which is most suitable for our development requirement. It supports the version control for our project and the branching and merging solution for the continuous and simultaneous development. In this way team is able to leverage the best efficiency.

Pros

  • Branching
  • Merging
  • binary freeze or locking
  • decentralized behavior
  • Efficient for large projects as well, really fast and quick
  • Versioning and controlling the repositories

Cons

  • No administrative tool, so a lot of manual work need to be done
  • Quite often the workspace for Plastic SCM disappears and its weird
  • Its not easy to use initially as it requires a knowledge and some efforts
  • Its not preferable for the small projects as to set up and use takes a lot of efforts

Most Important Features

  • Best for distributed systems
  • It goes very well with the giant repos
  • Functionality to lock/freeze files/binaries to avoid the merging conflicts and issues
  • branching and merging
  • graphical visualization of repos to get better understanding and insights of branching

Return on Investment

  • Its not good for smaller projects
  • Its a bit complex to understand at initial stages so requires some effort to learn tool
  • but if project is big and a lot of people are contributing simultaneously then in that case it multiplies the power of team