Score 8.3 out of 10


What is ZBrush?

Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to...
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On Premise
per month



On Premise
per 6 months



On Premise
perpetual license

Entry-level set up fee?

  • No setup fee


  • Free Trial
  • Free/Freemium Version
  • Premium Consulting / Integration Services
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Product Details

What is ZBrush?

Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.

ZBrush Technical Details

Deployment TypesOn-premise
Operating SystemsWindows
Mobile ApplicationNo
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Reviews and Ratings



(1-3 of 3)
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Score 7 out of 10
Vetted Review
Verified User
We've employed Zbrush from Pixologic as a powerful digital sculpting program used by our digital artists. It has become incredibly useful for creating three-dimensional artwork that we have used it as part of a Non-Fungible Token (NFT) 3D Art Collection. What makes Zbrush an ideal choice for creating NFT art is its versatility and multitude of features, allowing us to produce almost any type of digital art.
  • Intuitive UI design.
  • Advanced sculpting capabilities.
  • Integration with other 3D software.
  • Slowdowns when using certain tools or features.
  • Difficulty to access certain shortcuts or commands.
  • Lack of a dedicated animation timeline system.
The comprehensive toolkit enables us to take advantage of its wide range of tools, such as customizable brushes, particles and materials, custom deformers, mesh manipulation tools, and more, to bring art creations to life with high levels of detail and realism. On the flip side, if an artist needs very specific tools tailored towards animation-type projects rather than 3D model design, then they would likely find programs like Maya or Blender more beneficial.
  • Comprehensive library of shapes, brushes, textures and materials.
  • Professional-quality rendering.
  • Export in various file formats including .obj, .fbx and .stl.
  • a single tool to quickly and effectively create 3D objects.
  • Highly detailed 3D models allow us to create a range of highly detailed NFT 3D art collections for our clients.
  • Setting up licenses across an entire team can become costly.
ZBrush’s Brush system allows our digital artists to quickly and easily apply various textures and details to their models with relative ease. This makes it easier for digital influencers to give their creations a unique look and feel while still achieving a professional quality finish. Another advantage of using ZBrush over other programs is its ability to manipulate geometric meshes on a micro level. This means that artists can adjust the shape of any object within a virtual environment, allowing them to create intricate designs with relative ease.
Jacquelyn Tolksdorf | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
I've used ZBrush for 20 years and it's my go-to scalping software for digital characters, product design, and more. Great for lighting, color, material, orientation, and depth information for the points doing different creative projects. I still like this above all digital sculpting tools, apps, and other software. I also can't believe that I bought this 20 years ago and it's still just as great!
  • Best for sculpting characters even down to the smallest pore.
  • Great for points of light on a character.
  • So fast sculpting and crafting for product design.
  • I'm a Mac user, and the desktops/laptops don't have CD drives anymore...Hard to use on newer macs.
  • Painting could be improved.
  • Crashes a few times a year.
Blender is still behind Zbrush when it comes to production quality. But ZBrush is a bit on the expensive side. But again, I've used it for 20 years. So the $100s of spent back then have paid off many times over by now. Just something to consider when purchasing, though.
  • Easy, light to the tough 3D sculpting for characters.
  • Fast shape creation for product designs.
  • Great for lighting tests on characters and objects.
  • I've had it for over 20 years. It was expensive at first but paid off over time.
  • Ups my services list for 3D graphics.
  • Great for digital artists in general.
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
Salomi Rai | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User
Firstly, we create a basic 3D object in Maya or Blender. Then, we create its UVs and import that 3D mesh in Zbrush. And in Zbrush we sculpt that 3D mesh with [a] variety of brush or sometimes our own custom-made brush to create the perfect 3D model we had designed.
  • Sculpting
  • Custom made brushes
  • Noise sculpting
  • Detailed, high-poly work
  • Re-topologizing
  • Difficult and messy UI
  • Not well-suited for renders
  • Not suitable for animation and rigging
  • Expensive
Zbrush is a specific use software. It is the best software for sculpting a 3D object. So, you can use this software for 3D modeling, sculpting, and painting. It has [a] variety of brushes to sculpt 3D model[s] just like you wanted. Even more amazing is that you can custom-made [your] own brushes.
  • 3D sculpting
  • Re-topologizing
  • Poly paint
  • Expensive
  • Will create a 3D mesh exactly as you had designed
Zbrush is specifically used for sculpting the 3D object. Poly paint, Re-topologizing, and hard surface modeling are other great features of this software. While other mentioned software mainly focus[es] on animation, rigging, and so on.
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