Likelihood to Recommend Figma has been a game-changer for my team. It’s perfect for collaboration, rapid prototyping, and development handoff. In addition,
FigJam allows for collaborative workshops remotely. As I mentioned, we use Figma daily to design experiences, create clickable prototypes to share and perform user testing, run brainstorming workshops with
FigJam , and manage our Design System. Figma solves so many business problems, including the ability to collaboratively create experiences across the UX and product teams and provide tokens for our developers. Like most design teams, we need to be able to test our work with users. Figma allows for rapid prototyping that we can share with the world to get real-time user feedback through our user testing tool. In addition, we have set up our design system in Figma. It has allowed for easy collaboration and communication with designers across the company and seamless execution for our developers using tokenization.
Read full review Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.
Read full review Pros As a visual designer, I spend 90% of my working time in Figma. So, as a design tool, Figma is mature and feature-rich. It covers all the basic needs and provides extras, such as simple prototyping and the ability to use external plugins. Collaboration: It’s very easy to work together on the same file in Figma. You can easily brainstorm together or use Figma as a shared screen. Smartness of components: Figma provides many adaptability options for components that allow building very flexible and scalable layouts. Read full review Easy to use with a fast learning curve The handoff option allows developers to extract CSS code to copy design styles Read full review Cons Sometimes, I have to break components - if there was an easier way to customize on the spot without breaking them. If I change the naming convention in the library, it would be nice to replace the old version. Because it will just remove the style altogether, I have to go back and apply it again. Read full review I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult. Compared to other similar services, I feel the animations could be more fluid and smoother. It could have more free sophisticated icons and images. Read full review Likelihood to Renew I rated 10 because there are many reasons to retain Figma as a design tool. 1. Very high dependency on designers, as it is one of the go-to design tools. 2. Figma has the majority of the product designs, either moved to development or in progress. 3. This is one of the best design tools which provides lots of flexibility and analytics related to the usage of components which is a great feature. Overall its one of the best design tools we have, hence retaining it would be an ideal choice.
Read full review Usability It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
Read full review Reliability and Availability The only regret I have is, its not available when there is no internet
Read full review Performance I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
Read full review Support Rating I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
Read full review In-Person Training In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Read full review Online Training Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Read full review Alternatives Considered It's been at least a couple years since I used
Sketch . It used to be my go to, but then there was a sudden shift towards Figma, and
Sketch become obsolete. I was initially less drawn to Figma as it introduced a learning curve I wasn't ready to add to my workflow. I remember the days when I was onboarding designers from
Sketch to Figma and that transition was hard as we were used to certain ways of working. Now, I believe Figma is easier to start with if there's nothing else to compare it with.
Read full review Ultimately,
InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but
InVision 's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents.
InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.
Read full review Scalability I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
Read full review Return on Investment Negative -- the Figma mirror app is quite poorly connected with Figma itself, hence when we were conducting user testing, we got some incorrect data. Positive -- time spent for discussion because we have something visual to base on discussion on Negative -- it's difficult to find files and comments, which is a lost of time Read full review It helped me improve my productivity. It took me lot of time to manually design mockups earlier when I used Adobe Photoshop to do it. Because of quickly creating mockups, now I provide my clients with more than 4-5 options which is welcomed by clients and make them happy. Definitely the ROI and improved, because of time saved and happy clients. Read full review ScreenShots