Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Figma
Score 9.1 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
Marvel
Score 7.0 out of 10
N/A
Marvel is a prototyping and wireframing app.N/A
Pricing
FigmaMarvel
Editions & Modules
Professional
$144
per year
Organization
$540
per year
Starter
Free
No answers on this topic
Offerings
Pricing Offerings
FigmaMarvel
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
FigmaMarvel
Considered Both Products
Figma
Chose Figma
Figma enables people to create designs AND collaborate. The difficulty of keeping all of the feedback on a design in one place (or tracking it down!) can be difficult when working with other programs, and Figma facilitates the ability to have streamlined feedback loops all in …
Marvel
Chose Marvel
In some works, I prefer to use InVision than Marvel for high fidelity prototypes, as there is a wide variety of interactions and micro-interactions available, but still, I use marvel a lot for quick prototyping. It also uses Figma a lot for high-fidelity prototypes. The …
Chose Marvel
The managment selected Marvel, the users selected Figma. Thus, we work on Marvel and we have issues with the UX of our apps because of that. Figma enable to zoom out and easily design across several screens. It enables component that have a behaviour in one screen. Figma is a …
Top Pros
Top Cons
Best Alternatives
FigmaMarvel
Small Businesses
UXPin
UXPin
Score 7.9 out of 10
UXPin
UXPin
Score 7.9 out of 10
Medium-sized Companies
UXPin
UXPin
Score 7.9 out of 10
UXPin
UXPin
Score 7.9 out of 10
Enterprises
OmniGraffle
OmniGraffle
Score 9.2 out of 10
OmniGraffle
OmniGraffle
Score 9.2 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
FigmaMarvel
Likelihood to Recommend
9.2
(157 ratings)
5.1
(7 ratings)
Likelihood to Renew
10.0
(6 ratings)
-
(0 ratings)
Usability
8.5
(7 ratings)
-
(0 ratings)
Availability
5.5
(1 ratings)
-
(0 ratings)
Performance
8.2
(1 ratings)
-
(0 ratings)
Support Rating
1.0
(16 ratings)
-
(0 ratings)
In-Person Training
9.1
(1 ratings)
-
(0 ratings)
Online Training
6.4
(1 ratings)
-
(0 ratings)
Configurability
6.4
(1 ratings)
-
(0 ratings)
Contract Terms and Pricing Model
7.3
(1 ratings)
-
(0 ratings)
Ease of integration
6.4
(1 ratings)
-
(0 ratings)
Product Scalability
7.3
(1 ratings)
-
(0 ratings)
Professional Services
8.2
(1 ratings)
-
(0 ratings)
Vendor post-sale
7.3
(1 ratings)
-
(0 ratings)
Vendor pre-sale
7.3
(1 ratings)
-
(0 ratings)
User Testimonials
FigmaMarvel
Likelihood to Recommend
Figma
Figma has been a game-changer for my team. It’s perfect for collaboration, rapid prototyping, and development handoff. In addition, FigJam allows for collaborative workshops remotely. As I mentioned, we use Figma daily to design experiences, create clickable prototypes to share and perform user testing, run brainstorming workshops with FigJam, and manage our Design System. Figma solves so many business problems, including the ability to collaboratively create experiences across the UX and product teams and provide tokens for our developers. Like most design teams, we need to be able to test our work with users. Figma allows for rapid prototyping that we can share with the world to get real-time user feedback through our user testing tool. In addition, we have set up our design system in Figma. It has allowed for easy collaboration and communication with designers across the company and seamless execution for our developers using tokenization.
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MarvelApp
Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.
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Pros
Figma
  • As a visual designer, I spend 90% of my working time in Figma. So, as a design tool, Figma is mature and feature-rich. It covers all the basic needs and provides extras, such as simple prototyping and the ability to use external plugins.
  • Collaboration: It’s very easy to work together on the same file in Figma. You can easily brainstorm together or use Figma as a shared screen.
  • Smartness of components: Figma provides many adaptability options for components that allow building very flexible and scalable layouts.
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MarvelApp
  • Easy to use with a fast learning curve
  • The handoff option allows developers to extract CSS code to copy design styles
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Cons
Figma
  • Sometimes, I have to break components - if there was an easier way to customize on the spot without breaking them.
  • If I change the naming convention in the library, it would be nice to replace the old version. Because it will just remove the style altogether, I have to go back and apply it again.
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MarvelApp
  • I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult.
  • Compared to other similar services, I feel the animations could be more fluid and smoother.
  • It could have more free sophisticated icons and images.
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Likelihood to Renew
Figma
I rated 10 because there are many reasons to retain Figma as a design tool. 1. Very high dependency on designers, as it is one of the go-to design tools. 2. Figma has the majority of the product designs, either moved to development or in progress. 3. This is one of the best design tools which provides lots of flexibility and analytics related to the usage of components which is a great feature. Overall its one of the best design tools we have, hence retaining it would be an ideal choice.
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MarvelApp
No answers on this topic
Usability
Figma
It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
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MarvelApp
No answers on this topic
Reliability and Availability
Figma
The only regret I have is, its not available when there is no internet
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MarvelApp
No answers on this topic
Performance
Figma
I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
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MarvelApp
No answers on this topic
Support Rating
Figma
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
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MarvelApp
No answers on this topic
In-Person Training
Figma
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
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MarvelApp
No answers on this topic
Online Training
Figma
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
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MarvelApp
No answers on this topic
Alternatives Considered
Figma
It's been at least a couple years since I used Sketch. It used to be my go to, but then there was a sudden shift towards Figma, and Sketch become obsolete. I was initially less drawn to Figma as it introduced a learning curve I wasn't ready to add to my workflow. I remember the days when I was onboarding designers from Sketch to Figma and that transition was hard as we were used to certain ways of working. Now, I believe Figma is easier to start with if there's nothing else to compare it with.
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MarvelApp
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents. InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.
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Scalability
Figma
I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
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MarvelApp
No answers on this topic
Return on Investment
Figma
  • Negative -- the Figma mirror app is quite poorly connected with Figma itself, hence when we were conducting user testing, we got some incorrect data.
  • Positive -- time spent for discussion because we have something visual to base on discussion on
  • Negative -- it's difficult to find files and comments, which is a lost of time
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MarvelApp
  • It helped me improve my productivity. It took me lot of time to manually design mockups earlier when I used Adobe Photoshop to do it.
  • Because of quickly creating mockups, now I provide my clients with more than 4-5 options which is welcomed by clients and make them happy.
  • Definitely the ROI and improved, because of time saved and happy clients.
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ScreenShots