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ExploreLearning vs. ScanHunt Gamification

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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    ExploreLearning

    N/AN/AExploreLearning is a Charlottesville, VA based company that develops online solutions to improve student learning in math and science. These include Gizmos, a library of interactive online simulations for math and science education in grades 3-12; Reflex, a olution available for math fact fluency; and the acquiredScience4Us, which is focused on grades K-2 science learning.N/A

    ScanHunt Gamification

    N/AN/AWith ScanHunt gamification, users can offer expo passport-style games or scavenger hunts at events. This helps to drive desired behavior by rewarding attendees with points. Goals that ScanHunt helps to achieve include increasing special session attendance, educating attendees about new initiatives, or driving traffic to participating exhibitors.N/A
    Pricing
    ExploreLearningScanHunt Gamification
    Editions & Modules
    No answers on this topic
    No answers on this topic
    Offerings
    Pricing Offerings
    ExploreLearningScanHunt Gamification
    Free Trial
    NoNo
    Free/Freemium Version
    NoNo
    Premium Consulting/Integration Services
    NoNo
    Entry-level Setup FeeNo setup feeNo setup fee
    Additional Details——
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