ExploreLearning vs. ScanHunt Gamification
| Product | Rating | Most Used By | Product Summary | Starting Price |
|---|---|---|---|---|
ExploreLearning | N/A | N/A | ExploreLearning is a Charlottesville, VA based company that develops online solutions to improve student learning in math and science. These include Gizmos, a library of interactive online simulations for math and science education in grades 3-12; Reflex, a olution available for math fact fluency; and the acquiredScience4Us, which is focused on grades K-2 science learning. | N/A |
ScanHunt Gamification | N/A | N/A | With ScanHunt gamification, users can offer expo passport-style games or scavenger hunts at events. This helps to drive desired behavior by rewarding attendees with points. Goals that ScanHunt helps to achieve include increasing special session attendance, educating attendees about new initiatives, or driving traffic to participating exhibitors. | N/A |
| ExploreLearning | ScanHunt Gamification | |||||||||||||||
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| Editions & Modules | No answers on this topic | No answers on this topic | ||||||||||||||
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| Entry-level Setup Fee | No setup fee | No setup fee | ||||||||||||||
| Additional Details | — | — | ||||||||||||||
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| ExploreLearning | ScanHunt Gamification | |
|---|---|---|
| Small Businesses | Pluralsight Skills Score9.2 out of 10 | Kahoot! Score8.8 out of 10 |
| Medium-sized Companies | 365 Data Science Score9.4 out of 10 | Hoopla Score8 out of 10 |
| Enterprises | A Cloud Guru (discontinued) Score8 out of 10 | Kahoot! Score8.8 out of 10 |
| All Alternatives | View all alternatives | View all alternatives |