Audacity is a free and open source audio recording and editing software.
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Sound Forge
Score 10.0 out of 10
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Magix Software offers Sound Forge, the company's audio editing and digital audio workstation. Magix acquried Sound Forge from Sony in 2016.
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Audacity
Sound Forge
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Audacity
Sound Forge
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Audacity
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Chose Audacity
I had used Sound Forge before, but it wasn't worth the price compared to Audacity's $0! Sound Forge looked a little bit more polished overall, but it wasn't exactly worth the asking price when compared to Audacity. As previously mentioned, it is open source as well, so it is …
I tend to use WaveLab for recording, because I can apply effects chains to the audio as it is coming in. So, if I'm recording a singer, I can give them reverb, compression, EQ, and other audio effects in realtime going into their headphones. I'm still recording the dry signal, …
For just a quick down and dirty audio recording from computer source, Audacity is a no-frills solution that any user can get up and running with quickly without the intimidating functions seen in most standard DAWs. This would be a great tool to start with to record church services, or basic live performances where someone wouldn't want to use a full DAW like Ableton Live or Studio One.
Sound Forge is great for when you need to edit a lot of audio, like interviews, spoken word, podcasts, monologues, presentations, lessons—you name it. When you have a lot of audio to get through, Sound Forge can make it go by very quickly by using such features as the markers and hotkeys for normalization, inserting silence (where needed), graphical fades to remove audio artifacts, and so on. I've been able to edit a 1 hour interview in 2 hours, having made hundreds of edits in the process. Sound Forge is less useful for situations where you want to hear a realtime effects chain, or record with VST effects on. For instance, if you want the person being recorded to hear their own voice through headphones with reverb and compression applied, I do not know how to do this in Sound Forge. I think it is impossible, but even if it is possible, it is not readily apparent how to do so.
Markers - You can rapidly edit spoken audio to remove pauses, "ums" and "ahs," by using the marker feature while listening to the audio in realtime. Then, you go back and cycle through the markers and make the edits very quickly.
Hotkeys - Once you've learned the Sound Forge hotkeys, you can rapidly perform a number of tasks related to audio editing and mastering.
Fixing Clicks and Pops - The Graphical Fade feature allows you to easily draw volume envelopes in extremely short spans of audio, to successfully remove clicks and pops without affecting the rest of the sound.
Organizing VST Plugins - Sound Forge has a nice way of organizing VST effects into folders so you can put your most regularly-used plugins in a "Favorites" folder while organizing others in a sensible way.
Batch Processing - While I like a lot of things about the batch audio processing in Sound Forge, the inability to hear the effects chain is limiting.
Performance - Sound Forge takes a long time to open large files the first time they are opened, as it draws the waveform. It also takes a long time to save large files, every time.
Inability to Listen to VST FX in Realtime - Technically you can listen in realtime, but only from the beginning of the waveform, rather and it is not easy. You have to open the VST effect and turn on the "Preview" mode which starts the audio from the very beginning, without being able to seek.
Inability to Chain VST FX - You have to apply one, then apply the next, then the next, in a destructive mode. The only non-destructive way you can test out different FX chains is by applying them one at a time, and then hitting "Undo" over and over to get back to an earlier state. But you couldn't, for instance, add a reverb, then add compression, then go back and change the reverb. You'd have to undo the compression first.
FX Preset Management - You can save FX presets but it does not save your last-used settings from session to session, and with some VST FX plugins, it doesn't even save them between application, undoing, and attempting to apply again.
With no subscription fees unlike other products on the market, I am very confident I will continue using Audacity for my simple audio editing needs. I'm not an expert in audio editing, I'm sure what works for me as a more general user in a public institution would not suit someone more experienced, but I'm very happy with the quality of work I'm able to produce.
Audacity is for audio prodcasts only and not for video podcasts. Audacity does not have a transcript development feature. Audacity can not edit using the transcript feature that does not exist. I use another program to develop a transcript and edit using that transcript. Then I move the file into Audacity for final processing.
Audacity is great for this, it doesn't require a network connection once downloaded, and previous versions of the software are still functional in my experience. I have never experienced the program crashing, lost work, corrupted files, anything of the sort.
I have never had issues with speed in Audacity, I don't integrate it with other software but the program runs smoothly even with larger jobs. I haven't measured the CPU while using Audacity, but I imagine it's not high compared to other, more professional or specialized programs in the same category.
We have not used direct support for Audacity, other than using the information available on their website, which resolved the issues we were experiencing so we had a good experience in that regard. As this is Open Source FREE software, I don't believe there is direct support available. In saying that, it has the following great support options:
Online documentation and FAQ
Online tutorials covering all functions
Online user forums where questions are asked and answered by other users
Online wiki with more information
With these options most issues should be able to be resolved to get full use from Audacity.
I've never contacted MAGIX for support, nor Sony or Sonic Foundry before them (Sound Forge is on its 3rd developer now). But I've always been able to find exactly what information I needed through the support of its large user community. There are a number of audio engineering forums available where you can search the post history to find out how to do specific things in Sound Forge, or you can make a new post if you are running into an issue that has not already been solved.
Again I found it helpful to write up a step-by-step tutorial for coworkers based on our institution's standard practices. This combined with support from coworkers to answer questions is very effective for simple everyday use of Audacity. The support in-program is minimal but troubleshooting in the internet age is straightforward.
Easier to use than Garage Band. I have tried to use Garage Band for the same thing as I used Audacity and have had to give up. Not as easy. With the simple things that I have been able to accomplish, Audacity does it faster and better than anything I have tried. I have also used Pro Tools, however, that is more expensive
I tend to use WaveLab for recording, because I can apply effects chains to the audio as it is coming in. So, if I'm recording a singer, I can give them reverb, compression, EQ, and other audio effects in realtime going into their headphones. I'm still recording the dry signal, so I can change all of those effects later if I wish. Sound Forge does not have a way to do this as far as I know. Where I do prefer Sound Forge is audio editing, specifically of spoken audio, although it is quite useful for music as well. I worked for a company once where I had to edit hundreds of testimonials. I was paid on a per-testimonial basis, flat rate, so I had a strong incentive to get them done as quickly as possible, without sacrificing quality. I would listen through a testimonial all the way through, marking every area that had a long pause, an "ah" or an "um," a click, pop, or other undesirable audio artifact. I could then cycle through the markers and fix all the problems quickly.
I feel that Audacity is useful, simple, and suited both to casual users and more advanced use cases. There are options for expanding functionality in complex situations, but the option to not mess with it as a beginner is perfectly fine and suited to most everyday uses in my institution.
Sound Forge has had a very positive impact in saved time editing files. It would have taken me hours longer using WaveLab, Audacity, Adobe Audition, or some of the other competitors for tasks like editing interviews.
Sound Forge has also had a positive impact in saved time through its batch processing features which allow me to normalize and apply effects to a huge set of files all at once.
Sound Forge has not had any negative impacts that I am aware of beside the cost.