Cartoon Animator 4 (formerly CrazyTalk Animator) is a 2D animation tool designed to allow users to create professional animations easily. Users can apply motion effects to static images, turn videos of human faces into animated avatars, etc.
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Unity
Score10 out of 10
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Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
This is a difficult question to answer. This software can be used for a hobbyist or professionals alike. On one hand, you can make fun, simple animations for things like YouTube or Facebook. However, on the other hand, you can use this tool for professional looking animations that can be used in marketing, presentations, etc. I am someone who uses the program for both - as a hobbyist and also professionally. The first time I took it upon myself to make an animation for something job-related, it impressed my colleagues so much that they bought the company their own copy of the software and encouraged me to make more. There have been numerous times where I have used the program to entice new clients. I would even take it a step further by using a potential client's logo or CEO as a character in the animation. In 2015, CrazyTalk Animator (CTA) has even helped me land a new job. I had been laid off and was out of work for a few months. I saw a job opening I was interested but had learned that the position had literally hundreds of potential applicants. Basically, I created a video using CTA of me performing the job as if I already had been offered it. I even included the company logo. In the video, I made an animation explaining why it was a good idea to hire the company. Once I finished the video I included it along with my resume. To make a long story short, I got the job.
Unity is excellent for 2D and 3D games and educational experiences. It is well-suited for VR and AR development. It is also a great platform for mobile games. It is less-suited for non-game purposes (although it can certainly be used for those as well), or educational experiences. It is also less-suited for AR experiences that are highly complex, where you will probably want to write the native code in Android Studio or Xcode, as the case may be. It is theoretically less-suited for cases where performance is a huge concern as well, although, in my experience, performance has never been a problem.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
The main pro of the entire program is that it makes animation incredibly simple. You are not required to even know how to draw. Once you grasp the gist of the software it is extremely simple to use.
Another great aspect of CTA is the online community. There are a vast amount of online tutorials and an online forum for anyone who has questions. They even provide a content store in which users can sell their own content to other users.
A recent update has allowed Photoshop integration. This allows even more customization of aspects of the animation you are working with.
A characters mouth movements are automatically synced with voiceover audio. I felt this gave me one less thing to animate and has saved me time on more than one occasion.
Unity is a multiplatform game engine. It has more than 20 options for exporting your game, ranging from desktop, mobile, console, web and, lately, VR and AR. Unity was one of the first game engines able to export games playable on internet browsers and it helped to cement the World Wide Web as a place fit for gaming.
Unity has a very smooth learning curve for beginners. It is easy to start and soon you are seeing some tangible results of your efforts. The game engine has all sorts of helpers and shortcuts to facilitate some frequent tasks in game development.
Another of Unity's advantage is the access to Assets Store from within the game engine, allowing the user to import instantly objects, scripts and textures from the store into their projects. Such easy access to these elements from inside a project greatly enhances speed production and is particularly helpful to beginners.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Other products made by this company (Namely their 3D animation software) have a character creator. I would love to see something like this with CTA.
I would like to see a bigger integration with social media. Having the ability to live broadcast a CTA character in real-time (like mo-cap) would be amazing. If this were a possibility you could live stream a video chat or Facebook live portrayed as your CTA character.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
It is good for beginners compared to other software. There is a lot of documentation and a huge community of developers, so it is easy to find the support and information you might need, especially if you are just starting out with the software. Plus, it is free to start.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
The support of unity is what distinguish its from other platforms. You can download any assets and that asset library will guide you and if its still not work for you then you can ask in their community where there are tons of professional developer waiting to answer your query. So yah Unity support staff is what impress me the most and I would give it the 10/10.
CTA was a program that got me interested in 2D animation. After about a year of using the software, I began looking for other similar products. I had come across a program called Toon Boom. This was another 2D software somewhat similar to CTA. Toon Boom is a fantastic program however the price was higher than CTA. Aside from that, learning how to use Toon Boom had a much higher learning curve. Eventually, I purchased Toon Boom and learned the program. It is definitely a powerful 2D animation platform however I always seemed to bring myself back to CTA. I felt CTA was much more simple to use. It was also easy enough for other people to contribute to my animation projects. Having to reteach my coworkers another program was not going to work for us. Not being solely responsible for animations is a huge relief.
We love utilizing unreal engines but we seem to have a better use case for the architectural visualization side of things. This has given us the ability to find better more photo-realistic assets from not only the marketplace but 3rd party sites that have a unity bases file to work off of.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Since my company discovered that I was an animator, they are constantly wanting me to make videos. If the company were to outsource someone to create animations like the ones I am creating, they would be extremely pricey. CTA was only a one-time purchase. I have even trained several other employees of the company how to use the software. That way, if I ever exit the company they can continue to create marketing animations without me.
Unity has allowed us to serve customers which we would otherwise not be able to serve, which has brought in new markets and along with it helped us achieve our business goals of providing top-notch AR and VR experiences.
Unity has also allowed us to rapidly produce educational materials which we use for teaching VR and AR to students, so that's been a big win.
There have been no negative impacts from Unity besides the initial upfront cost of learning the software, although the learning curve was very accessible. Our investment of time in learning this tool and putting it into practice has paid off in our ability to provide rich, immersive AR and VR experiences for our clients.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info