It's a great fit if you’re looking for a user-friendly C++ IDE; comfortable with using Vim; looking for a fast, intuitive UI; or teaching your students C/C++. It wouldn’t be a good fit if you’re more comfortable with command-line based IDEs or planning to code in multiple languages, as it only supports C and C++.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Previously, our team used Jenkins. However, since it's a shared deployment resource we don't have admin access. We tried GoCD as it's open source and we really like. We set up our deployment pipeline to run whenever codes are merged to master, run the unit test and revert back if it doesn't pass. Once it's deployed to the staging environment, we can simply do 1-click to deploy the appropriate version to production. We use this to deploy to an on-prem server and also AWS. Some deployment pipelines use custom Powershell script for.Net application, some others use Bash script to execute the docker push and cloud formation template to build elastic beanstalk.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Pipeline-as-Code works really well. All our pipelines are defined in yml files, which are checked into SCM.
The ability to link multiple pipelines together is really cool. Later pipelines can declare a dependency to pick up the build artifacts of earlier ones.
Agents definition is really great. We can define multiple different kinds of environments to best suit our diverse build systems.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
JetBrains, the company that created and maintains CLion, is located primarily in Russia. While that doesn't concern me it does create worries for some people.
No real cons. The product is great and the support is equally excellent.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
CLion does everything I ask it to do. For me, Unreal Engine 4 compatibility was essential and Epic Game and JetBrains delivered a solid alternative to spending a huge amount of money on the "standard" IDE for game development on Windows. The user interface is sharp and modern without all of the silly frills many software suites now employ. It integrates well with source control systems we use and also works well, as expected, with other JetBrains development tools and assistants.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
I am giving it a 9 out of 10 because I did not even need official support from the CLion team but rather, every time I came across a problem, I have been able to solve it within the community itself. This is so precious that you don't even need the help of the program's development/support team. There's a huge community of users that backs you up.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
GoCD is easier to setup, but harder to customize at runtime. There's no way to trigger a pipeline with custom parameters.
Jenkins is more flexible at runtime. You can define multiple user-provided parameters so when user needs to trigger a build, there's a form for him/her to input the parameters.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Settings.xml need to be backed up periodically. It contains all the settings for your pipelines! We accidentally deleted before and we have to restore and re-create several missing pipelines
More straight forward use of API and allows filtering e.g., pull all pipelines triggered after this date
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info