Emacs is best utilized on a Unix system where it can be easily installed and accessed. It allows for quick editing of files on a system whether you are accessing it locally through the console or remotely via an ssh connection. Once users familiarize themselves with the Emacs shortcuts, it becomes a pretty efficient text manipulation program. On a standard Windows computer, it is less likely to use Emacs for code editing, especially if you have a local repository on your host machine.
Initially you may think it’s not worth paying and that there are better free options, which is definitely a lie we once tried to live with. It has everything you may ever need in .NET world, code analysis and debugging works super well and all the SQL/noSQL related integrations are just next level compared to the competition. It’s worth every penny.
GNU Emacs is a text editor that can do almost anything that you want to do with it. It is fairly easy to extend the functionality using Emacs Lisp with a large library available.
It can be easily customized using themes as well as custom code to change the look and feel as well as how everything works.
Emacs is old, so it's a little crufty and not too easy to pick up and start using. There is a community package called Spacemacs that simplifies a lot of things that you do with Emacs. It is probably better suited to beginners.
Sometimes, the choices that were made to integrate certain functionality change the basic models for that functionality. This is seen primarily in the version control system support, where multiple version control systems are supported and "unified" to a standard Emacs-y way of doing things. This can be confusing to the new user not familiar with the Emacs way.
Emacs has, as its foundation, a lisp interpreter. This means that the extension language for Emacs is emacs-lisp. Some people find lisp hard to understand and have difficulties writing Emacs extension code, or understanding existing code.
Rider is a great IDE with extensive C# refactoring support and .NET-specific knowledge. This is great for building .NET applications but for our purposes, the Unity specific suggestions are really helpful.
JetBrains Rider is great as an editing and debugging environment. It reliably connects to the Unity editor and allows debugging, which some IDEs are not as reliable at doing.
Everything that you need to know about Emacs can be found on the internet. There are many Emacs "cheat sheets" that list out all of the shortcuts for Emacs. There are videos on how to use Emacs. Emacs is easily installed using the standard Linux package managers and can also be easily updated through them as well. There are tutorials on how to customize Emacs to your liking.
The support forums and knowledge base are extensive and the JetBrains support staff respond quickly to new posts and help resolve issues. There is also a publicly accessible issue tracking system, which allows you to stay on top of any bug fixes or enhancement requests.
Of course, Vim is a good contender for comparison as well, so I'll include it. I find Emacs much easier to learn, which will help speed up productivity for newer users. It seems much faster than VIM and VSCode, especially under load. It's highly highly customizable, in ways other editors don't stack up against. Its lack of bloat also is a nice addition to a great product.
Rider is hands down smoother and way less glitchy than Visual Studio Enterprise. There are way more refactoring capabilities and spell check so that your code is readable, maintainable, and easy to follow. Since Rider is cross-platform, our developers are no longer constrained to only using Windows. We can now get a familiar development environment across Mac, Windows, or Linux!