Xcode is an IDE used to develop, test, and distribute apps across all Apple platforms, featuring Swift and SwiftUI with a multiplatform app experience, enhanced editor features to help users code faster.
Xcode is the clear choice in general circumstances in Apple echosphere application development (for instance, not for Java or web programming necessarily) primarily due to the fact that it is Apple's in-house tool. It received a lot of attention and is used by a huge audience …
Xcode is a much easier to use and full featured IDE than many of the competitors. It also is a way better experience to use. Much better looking in general.
This is almost not a case of Xcode being the 300-pound gorilla in the space, but of it being essentially the ONLY viable gorilla in the space. There are other text editors, of course, that can be used for coding; and in some cases other IDE's might make sense for a cross-platform development scenario, but since this is Apple's in-house tool, fighting against that flow is just going to be an exercise in frustration. And, if you need help from Developer Support, they are going to be most familiar with Xcode.
Xcode occasionally exhibits some behaviors that are hard to explain, but are generally cleared by restarting the program. In an application this large and complex, I suppose this is somewhat expected. The sheer vastness of the frameworks collection has to be a huge management issue all by itself. However, those breaks in the flow can have impact on developer productivity.
Since we don't use the cloud based features of Xcode, it is basically available 24/7 for us. We don't need the extended compilation features that are offered in the cloud as our projects to this point have not been that large or complex. We have never seen a wholesale breakdown of Xcode availability at any point in our use of the product.
Every developer wants faster compiles, but that can be achieved by either going to the cloud or by provisioning the local station to a higher powered configuration. My only minor complaint is the amount of local mass storage that Xcode as a system consumes. This makes it interesting to set up a development environment on a midrange laptop, however it is easily managed with external storage at a reasonable price.
Xcode is a much easier to use and full featured IDE than many of the competitors. It also is a way better experience to use. Much better looking in general
Xcode only loses points due to the occasional situation where it manages to somehow tie itself into a knot and starts to exhibit odd symptoms. This is almost always solved by simply saving progress and restarting the environment. Fortunately, that doesn't happen too frequently and is easily repaired while taking a short break to walk around and stretch.