ExploreLearning
What is ExploreLearning?
ExploreLearning is a Charlottesville, VA based company that develops online solutions to improve student learning in math and science. These include Gizmos, a library of interactive online simulations for math and science education in grades 3-12; Reflex, a olution available for math fact fluency; and the acquiredScience4Us, which is focused on grades K-2 science learning.
- Gizmos - ExploreLearning Gizmos are interactive online simulations and case studies for math and science that power inquiry and understanding through hands-on learning and experimentation. With more than 450 Gizmos covering STEM topics for grades 3-12, students can dig deeper into subjects and really understand challenging concepts as they form, analyze, and test ideas to find solutions, just like real mathematicians and scientists.
- ExploreLearning Reflex is a system for mastering basic facts in addition, subtraction, multiplication and division. Full of games that students love, Reflex helps grades 2+ students at every level quickly gain math fact fluency and confidence.
- ExploreLearning Frax uses research-based instructional methods to create a more effective amd engaging way for students to learn fractions, featuring challenges, personalized instruction, and motivating rewards help all students build mastery.
- Science4Us - A solution teaching young children STEM through literacy-infused lessons, where critical foundational science topics and skills are introduced using interactive games, songs, virtual notebooks, and hands-on experiments, and more. Designed for the youngest learners, Science4Us features 28 modules (covering topics in physical, life, and earth/space science) full of online and activities that take as little as ten minutes to complete.
Categories & Use Cases
Videos
Technical Details
| Mobile Application | No |
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FAQs
What is ExploreLearning?
ExploreLearning is a Charlottesville, VA based company that develops online solutions to improve student learning in math and science. These include Gizmos, a library of interactive online simulations for math and science education in grades 3-12; Reflex, a olution available for math fact fluency; and the acquiredScience4Us, which is focused on grades K-2 science learning.