What is Multiplayer?
Multiplayer records full-stack sessions, capturing the entire stack (frontend screens, backend traces, logs, metrics, and full request/response content and headers) correlated, enriched, and AI-ready.
There are three recording modes:
- On-demand (browser extension, widget, or SDK)
- Continuous (no repro steps are needed)
- Remote (when users don’t notice or report an issue)
Once a session is captured, the user can annotate directly on screenshots, API calls, and traces, share it as a complete bug report, or even feed the context into AI tools (via MCP server) to generate fixes or build new features.
Categories & Use Cases
Screenshots

the session recording interface
Technical Details
| Deployment Types | On-Premise, SaaS |
|---|---|
| Operating Systems | Windows, Linux, Mac |
| Mobile Application | No |
FAQs
How much does Multiplayer cost?
Multiplayer starts at $25.
What are Multiplayer's top competitors?
Sentry, Fullstory, and LogRocket are common alternatives for Multiplayer.
