Atom is a free and open source text editor offering a range of packages and themes.
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Flutter
Score 8.7 out of 10
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Flutter is an open-source mobile application development framework created by Google. It is used to develop applications for Android and iOS, as well as being the primary method of creating applications for Google Fuchsia.
Atom is great for simple HTML coding. It's fast, has intuitive shortcuts and several options. I particularly love the "convert spaces to tabs" function that I haven't seen in other editors.
I'm not sure how it would fair in more serious web development today, if there are plugins for live updates of the page you are working on...
But the problem is that it has been discontinued so you know there are no new features or fixes coming through.
Flutter by Google is well suited where you have to make an app across multiple platforms like iOS, Android, Web, Desktop and you don't have the bandwidth to create multiple teams for the Native app. This makes sure you have a faster development and you don't have to worry about how your product will look across different platforms. It is also very smooth/fast in response, making it close to feel like a Native app, this makes it an easy pick for a Fintech product where speed matters. Flutter by Google also has a huge library of Components, which are well tested and developed by Google's Flutter by Google team itself, making the development even more fast since the majority of required components are already available.
Atom is highly customizable and allows for various themes and extensions that can make your code easier to read.
Atom has many code hinting features that allow users to write faster and integrate with services likeLINT that can clean up your code once your done to meet your internal teams style choices.
It's very fast and manages projects well - Accessing other files within a related folder(s) is very easy and intuitive.
Occasionally updates to the Flutter SDK result in wide-sweeping changes that seem to not be thoroughly tested and considered. Flutter sometimes evolves too fast for its own good.
While the 3rd-party Flutter package ecosystem is vast and rich, 1st-party support for basic things (audio/video playback, battery information, Bluetooth services, etc.) are lacking. You are occasionally forced to rely on an open-source package for use-cases that other platforms have native support for.
Documentation, particularly around testing, is lacking. While there are some great docs, like the Dart Style Guide, many Flutter-focused support documents are lacking in quality and real-world usability.
Flutter allows you to architect an app however you want. While this is a great feature, it also adds complexity and leads to the current state of Flutter's state management, where there are 50+ options on how to organize your app, with very little official guidance or recommendations from the Flutter team. For a beginner, this can create decision paralysis.
Well Atom is open source so the re-new is a no brainer. The only way I would stop using Atom is if the developers somehow made it not function well. Or, if the project got forked to a commercial version or something. Or, there could be the case that development stops or that it was not updated on this or that platform
I give Atom a 9 because it is one of the most modern text editors built with JavaScript intentionally to allow the editor to be changed and modified with custom functionality that a team may need. I think I would otherwise give atom an 8 due to support, but it gets a 9/10 because of the extensibility/plugin capability.
Flutter by Google is very easy to start with. The initial setup they provide is very helpful and easy to understand. The default project setup is also good and can be deployed to production without changing much. Flutter by Google provides a huge library of components, which are created and tested by their own team, making the development of application much faster and robust. Flutter by Google also has a huge community support where we can find components built by the community and we can contribute our own components as well, which helps in faster dev time. Applications developed using Flutter by Google are very smooth, almost feels like native, which helps in creating good impression on customers/clients.
Atom has an active forum and a Slack group where you can ask technical questions. Occasionally, the authors will pop in to answer a few questions here and there, but most of the time, its other helpful users who will assist you. Though they aren't the most knowledgeable, they are at least timely.
As for plugin support, that differs with each plugin, but as I mentioned before, many plugins are no longer maintained.
Our company likes to keep things open, and we don't want to prevent developers from customizing their environment the way they want. Atom seemed to be a lot more open than our existing tools and has good community support on pretty much any programming language. This can create some confusion since adding too many extensions or customizing can make the tool slower than it is supposed to be.
I have experience with react and React Native. I would say that the idea behind all those frameworks are quite similar. However, I found the javascript-based frameworks a bit more accessible as you could utilise your javascript knowledge. Here, Flutter works with its own language. This has advantages and disadvantages sometimes. I found the community around javascript frameworks bigger and therefore sometimes more helpful. However, Flutter does a good job here as well. I think the main argument for Flutter is its usability for less experienced developers. If you do not have knowledge in javascript or other programming languages then I think it is much easier to start with Flutter than with another framework like react. I think the package that you get form scratch is better than in the other frameworks were you have to set up and learn a lot more before you can start.
The tool we use when we need quick fixes. Allows fast, reliable scripting to fix urgent problems in our applications.
When applications grow from 5-10 files to 100's, they need to be migrated to a heavier-duty IDE. This can be cumbersome and quite annoying, but is necessary to maintain code integrity on such a large scale (since it cannot be done with the limited default toolset of Atom).
The rapid development capabilities of Flutter allow us to build apps we could not have previously considered commercially viable, opening new revenue streams.
Free and open licensing made adoption very easy (ie. free/low cost!).
In comparison to Qt, our time spent arguing with build tools and perfecting development environments has decreased substantially.