Initially you may think it’s not worth paying and that there are better free options, which is definitely a lie we once tried to live with. It has everything you may ever need in .NET world, code analysis and debugging works super well and all the SQL/noSQL related integrations are just next level compared to the competition. It’s worth every penny.
I always used and develop API with RapidAPI so also recommend to new people to use and learn about APIs. If we discuss about new user it's so easy to learn and develop API free of cost as well as paid subscription. My experience with RapidAPI is awesome.
Rider is a great IDE with extensive C# refactoring support and .NET-specific knowledge. This is great for building .NET applications but for our purposes, the Unity specific suggestions are really helpful.
JetBrains Rider is great as an editing and debugging environment. It reliably connects to the Unity editor and allows debugging, which some IDEs are not as reliable at doing.
The support forums and knowledge base are extensive and the JetBrains support staff respond quickly to new posts and help resolve issues. There is also a publicly accessible issue tracking system, which allows you to stay on top of any bug fixes or enhancement requests.
Rider is hands down smoother and way less glitchy than Visual Studio Enterprise. There are way more refactoring capabilities and spell check so that your code is readable, maintainable, and easy to follow. Since Rider is cross-platform, our developers are no longer constrained to only using Windows. We can now get a familiar development environment across Mac, Windows, or Linux!
Firebase is also good tools for user who are working on APIs but the marketplace of Rapid API is non comparative. Like how it's creates APIs and testing phase, supporting of multiple API types etc. These features makes Rapid API very unique from else ones.