Likelihood to Recommend
Pearson Revel is probably best suited for distance learning of large sections where there is little time for discussion and grading assignments manually is prohibitive. I would prefer not to use it with small classes and traditional classes.
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Following the pandemic students are made to sit in their computers all day absorbing learning, we as educators have little time to assess what they have learned, and students are often overloaded with information. The SplashLearn is like the moment in class when everyone zooms out of their auto-mode and gets active in class to compete. The students love playing, learning, and checking their skills along the way.
Read full review Pros The REVEL platform is easy to navigate. The content is customizable. There are many grade reports that can be run for up-to-date information on students' progress. Read full review SplashLearn makes the learning process easy and simple to follow in a linear fashion. SplashLearn makes math more interesting than typical textbooks. SplashLearn does a good job at gamifying the learning process. Read full review Cons Unfortunately, there are some videos that do not play, or situations where the video does not match the question content. These are bugs that should be attended to by Pearson, but although I have reported them (along with students), they have not been remedied. Instructors who would prefer to use only the digital text do not have the option to purchase the text without the platform. Because the text and software are integrated, there are no "page numbers" as in other digital texts which makes it hard to reference a particular section in a lecture, assignment, or presentation. Read full review A few additional learning materials could be provided along the games The gaming kept simpler, because sometimes it gets complicated. There sometimes are glitch in showing the grades for students. Read full review Alternatives Considered
I have used Pearson MyPsycLab in the past. I believe it was a better overall product than the REVEL system because the text and learning activities were separated, Students could view the text, then complete the activities. Overall, I think that both printed texts and systems like REVEL will be obsolete in the near future as content is readily available on the internet at no cost to the student.
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The free usage of SplashLearn, coupled with the extensive coverage of math topics from kindergarten to grade 5 puts it ahead of competitors.
Read full review Return on Investment NEGATIVE: The platform is less expensive than a printed text, but students can use OER's for free. This is especially important at the community college level where students tend to have less financial resources for education. NEGATIVE: After the course completes, the student has nothing to use as a reference. They cannot go back and view the content, nor can they print any of the content. NEGATIVE: The student pays for the learning platform and content which includes a large number of activities and resources. While this seems to be a positive thing, students (and instructors) can get overwhelmed with the number of activities and resources available. Some students won't use any of the resources at all. Read full review I think SplashLearn has increased the speed at which my children learn mathematics, and thereby has been a positive ROI. I think SplashLearn has improved my kids' desire to learn mathematics and as such has had a positive ROI. I think SplashLearn has been a negative ROI at times because it shifts attention from learning the core aspects of mathematics to playing games. My kids love to play games, but sometimes it doesn't work to play them all the time in order to learn the material. Read full review ScreenShots