Unreal Engine

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Unreal Engine
Score 9.3 out of 10
N/A
Originally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A
Pricing
Unreal Engine
Editions & Modules
End User License Agreement for Publishing
Free
5% of royalties after gross product revenue exceeds 1M
End User License Agreement for Creators
Free & Royalty Free
Custom Licenses
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Offerings
Pricing Offerings
Unreal Engine
Free Trial
No
Free/Freemium Version
No
Premium Consulting/Integration Services
No
Entry-level Setup FeeNo setup fee
Additional Details—
More Pricing Information
Community Pulse
Unreal Engine
Considered Both Products
Unreal Engine
Chose Unreal Engine
Despite the fact that the Unreal Engine user interface took some getting used to, it was rather simple to navigate once we got the hang of it. Furthermore, Unreal Engine offers unrivalled flexibility and fine-tuning tools. Twinmotion has a slightly complicated UI as well, but …
Chose Unreal Engine
I have used Unity in the past and found it rather clunky and not so easy to use to program games unless knowing how to fully program along with the fact that it seems very cluttered and difficult to find tools for making games and such. Additionally, I have also tried to use CRY…
Chose Unreal Engine
Unity and Unreal Engine have gone toe-to-toe for years. At one point Unity I felt was lagging behind but lately they've relized that threat UE represents and they've upped their game considerably. Unity is unquestionably very powerful but I find UE's learning curve less steep …
Top Pros
Top Cons
User Ratings
Unreal Engine
Likelihood to Recommend
9.6
(3 ratings)
User Testimonials
Unreal Engine
Likelihood to Recommend
Epic Games
It's really well suited for experiential uses. Sure, games are made with it, but I'm guessing that more non-gaming assets are being made with it than anyone realizes. It's a fantastic post-production for 3d modeling tasks. It's fantastic for fast nearly photo real rendering. It's almost as good at rendering truly photo real assets now that Path Tracing is becoming mature. It's fantastic for creating background and matte plates for video and film production. There are few things that do that as well as it can. It's not well suited to modeling the initial 3d object so you really need to have something to build the 3d assets in. Hard asset modeling and creating is the one area that it's lacking. But, even if it never rises to the level to compete with 3ds Max or Maya, etc., that's ok, because it's just another tool and it does what it does so well, that modeling deficiencies can be overlooked
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Pros
Epic Games
  • Achieving proper depth effect of the background layer
  • Walkthrough videos of any given layout can be easily prepared and made more immersive
  • Creating the most detailed 3D models
  • Takes very little time to produce the required renders depending on the complexity of the input
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Cons
Epic Games
  • A lot of the Addons/Plugins don't work with the most recent engine versions.
  • The engine itself can be very problematic at times.
  • Changes and Improvements to the engine can become frustrating at times.
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Alternatives Considered
Epic Games
Unity and Unreal Engine have gone toe-to-toe for years. At one point Unity I felt was lagging behind but lately they've relized that threat UE represents and they've upped their game considerably. Unity is unquestionably very powerful but I find UE's learning curve less steep and I find that it's more intuitive. Plus, I still believe UE is more cutting edge
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Return on Investment
Epic Games
  • Renders prepared by Unreal Engine are much more detailed and easier to understand by the clients
  • Unreal Engine can be used to produce multiple renders within a short span of time, unlike it's competitors
  • Very easy to integrate with architectural tools like Revit and AutoCAD
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ScreenShots