Microsoft offers Visual Studio Code, an open source text editor that supports code editing, debugging, IntelliSense syntax highlighting, and other features.
Originally, Adobe AIR was the only game in town, and its blend of flexibility in platforms it could publish to (PC, Mac, iOS, Android), ease of use, and familiarity made it the clear choice. Now Adobe no longer supports it, and we’ve found the transition to Harmon unworkable …
As a general workhorse IDE, Microsoft Visual Studio Codee is unmatched. Building on the early success of applications such as Atom, it has long been the standard for electron based IDEs. It can be outshone using IDEs that are dedicated to particular platforms, such as Microsoft Visual Studio Code for .net and the Jetbrains IDEs for Java, Python and others. For remote collaborative development, something like Zed is ahead of VSCode live share, which can be quite flakey.
Over the course of months/years, various security exploits and other issues are discovered and patched in AIR, often requiring you to rebuild and resubmit mobile apps to the various storefronts. This happens often enough that it's worth mentioning as a major con.
While development on Adobe AIR seems to be fairly constant, there is very little communication between the community and Adobe regarding the future and general support of AIR. The track record of Flash (and particularly Flash Mobile) does not inspire much confidence that Adobe intends to support Flash/AIR for years to come.
Adobe AIR does not seem to perform as well (in terms of raw performance, memory usage, framerates, responsiveness, etc.) as other hybrid solutions for certain tasks. For example using shaders tends to be experimental still, and graphic/animation intensive projects often require the use of third party frameworks such as Starling.
The customization of key combinations should be more accessible and easier to change
The auxiliary panels could be minimized or as floating tabs which are displayed when you click on them
A monitoring panel of resources used by Microsoft Visual Studio Code or plugins and extensions would help a lot to be able to detect any malfunction of these
Solid tool that provides everything you need to develop most types of applications. The only reason not a 10 is that if you are doing large distributed teams on Enterprise level, Professional does provide more tools to support that and would be worth the cost.
Although Adobe AIR is just an SDK without an actual "UI" it's commonly used within Flash, Flash Builder, or FlashDevelop. Considering the integration with Flash IDE, there are very few tools that can compete with its features.
Microsoft Visual Studio Code earns a 10 for its exceptional balance of power and simplicity. Its intuitive interface, robust extension ecosystem, and integrated terminal streamline development. With seamless Git integration and highly customizable settings, it adapts perfectly to any workflow, making complex coding tasks feel effortless for beginners and experts alike.
Overall, Microsoft Visual Studio Code is pretty reliable. Every so often, though, the app will experience an unexplained crash. Since it is a stand-alone app, connectivity or service issues don't occur in my experience. Restarting the app seems to always get around the problem, but I do make sure to save and backup current work.
Microsoft Visual Studio Code is pretty snappy in performance terms. It launches quickly, and tasks are performed quickly. I don't have a lot of integrations other than CoPilot, but I suspect that if the integration partner is provisioned appropriately that any performance impact would be pretty minimal. It doesn't have a lot of bells and whistles (unless you start adding plugins left and right).
Active development means filing a bug on the GitHub repo typically gets you a response within 4 days. There are plugins for almost everything you need, whether it be linting, Vim emulation, even language servers (which I use to code in Scala). There is well-maintained official documentation. The only thing missing is forums. The closest thing is GitHub issues, which typically has the answers but is hard to sift through -- there are currently 78k issues.
Originally, Adobe AIR was the only game in town, and its blend of flexibility in platforms it could publish to (PC, Mac, iOS, Android), ease of use, and familiarity made it the clear choice. Now Adobe no longer supports it, and we’ve found the transition to Harmon unworkable for us.
Visual Studio Code stacks up nicely against Visual Studio because of the price and because it can be installed without admin rights. We don't exclusively use Visual Studio Code, but rather use Visual Studio and Visual Studio code depending on the project and which version of source control the given project is wired up to.
It is easily deployed with our Jamf Pro instance. There is actually very little setup involved in getting the app deployed, and it is fairly well self-contained and does not deploy a large amount of associated files. However, it is not particularly conducive to large project, multi-developer/department projects that involve some form of central integration.