Affinity Photo is a software solution for photography and creative professionals, a fully-loaded photo editor integrated across macOS, Windows and iOS, from Serif Ltd.
$21.99
one-time fee
Cinema 4D
Score 9.5 out of 10
N/A
Maxon, headquartered in Germany, offers Cinema 4D, an animaton suite for 3D artists, which the vendor states is suitable for beginners and seasoned professionals alike, who can take advantage of Cinema 4D’s wide range of tools and features to achieve stunning results for demanding, fast-paced 3D production.
For single-person teams or very small teams, I think Affinity Photo is great as it has a one-off cost and no ongoing subscriptions. If people are familiar with the Adobe products it might take a period of adjusting to Affinity Photo. It might also be overkill for some people's needs. But it does offer everything and room to grow. So weighing up what you need to do with photos and seeing if it fits is important.
Photorealistic Rendering (it takes a LONG time to render for print, but it's insanely realistic). Commercial Production Graphical Integration into print materials (and digital) We did a lot with brochures and billboards. Hi Res rendering takes hours, but the output set us FAR apart from the run-of-the-mill competition we had.
Almost all of Adobe Photoshop's features for a fraction of the cost. It was an easy decision for our organization.
The interface and most of the features are an almost mirror image of Photoshop. Flat fees instead of high yearly fees are much more desirable for our small team.
They have a great support forum for the little one-offs that aren't quite like the Photoshop app, or don't have the same exact name as Photoshop. The forum really helps when this happens. The YouTube support from the company and other users has been very helpful as well.
I use Sketch as my primary vector design tool. Affinity allows me to take a .ai, .eps, or other proprietary format and convert it to .svg for use/manipulation with Sketch and back. I can't say enough for this feature. It has helped me stay less pigeon-holed into Adobe products, which have lacked innovation for a long time in my opinion.
For a regular user of Photoshop, Affinity is a very easy transition. It has all the same features and once you adapt to it, and it provides a quick return on investment.
For reasons mentioned before: an intuitive interface and speed of the viewport, speed of loading, and ease of plugin integration. The MoGraph module encourages experimentation and the creation of highly modifiable scenes. Crashes are extremely rare and the support team and community are hyper-responsive to requests for help. For real... Maxon's staff hangs out in Slack and Discord communities, regularly assisting users with issues. No support ticket required.
I don't have direct experience with a member of Affinity's support, but their forum and YouTube videos that other users have made make it relatively easy to find similar features in Affinity that are available in Photoshop or Illustrator. The differences are negligible for our small, yet experienced team.
Maxon's staff regularly hangs out in Slack and Discord communities, ready to assist. This goes beyond the support ticket system, which is also extremely robust. Hundreds of optimizations and bugs are fixed in every patch, even when the user experience is already 99.9% smooth. This is a proactive, not reactive, support and engineering team at Maxon.
I think Affinity Photo is on par with Adobe PhotoShop. They are very similar products with both bringing many features users need. The main reason I picked Affinity Photo was its pricing of it. I didn't require Adobe products all the time. And felt they weren't offering me as much value.
Well, I go for cinema 4D if I want to create dynamic animation instead of Autodesk 3ds Max as I can easily create that animation compared to Autodesk 3ds Max.