Autodesk 3ds Max

Autodesk 3ds Max Reviews

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Ratings and Reviews
(1-5 of 14)

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Jitendra Choubisa | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Review Source
My Institute teaches Civil Engineering to the incoming students and in that case, we use Autodesk 3dsMax for 3d Modelling of Buildings, Towers, Trusses, Terrains etc. Also, we are currently working on introducing Augmented Reality & Virtual Reality to the students, as it is the technology of the future. In regards to that, we use Unity with Autodesk 3ds Max to model the scene/objects and add interaction to it. Our Institute is currently working on an app in collaboration with JioGlass ( A Reliance Jio Initiative) under Jio Tesseract program. In this, our students with the help of 3ds Max are modeling all the historic architectures present in the Rajasthan state of India. With 3ds Max it is quite easy to model complex geometries too. Also within the Autodesk Umbrella, Max is quite helpful in interoperability. It is easy and useful for beginners in the case of animation and rendering also.
  • 3ds Max includes some of the inbuild modifiers which can be very good in the case of beginners.
  • 3rd party Rendering support makes 3ds Max a powerful software for rendering out realistic images.
  • Autodesk 3ds max in comparison to its rivals is lightweight and fast, also the animation case also.
  • Autodesk 3ds Max can't be used on old or low-end PC's, this kind of results in very low performance when we use i3 or low processors.
  • Inbuilt rendering of the software is not up to the mark and Keeping in mind the size of the software on the disk, it must have something great in it to create good renders.
Scenarios where Autodesk 3ds Max is well suited:
1. Modeling less complex geometries.
2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood.
3. Easy UI and interoperability.

Scenarios where it is less appropriate:
1. Inbuild Rendering (Scanline) can be made better.
2. Performance over low end/Old Pc's need refinement.
3. Bulky Size on disk.
4. Animation is the area which can be made better also.
Vipul Tamboli | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User
Review Source
Autodesk 3ds Max is used to render the images and to make the models with high quality and graphics. It also provides so many built-in functions that help a lot to design the model with high accuracy coordinates. I basically use it to make my gaming models to make my game attractive.
  • it renders the images so nicely
  • it provides good animations to the models
  • it provides good shading and lighting effects
  • you can improve its UI
  • the controls of Autodesk 3ds Max are quite difficult and need improvement
  • need some extra plugins and tools to make all possible models for game
Autodesk is basically used to create models and animations, generally. The automobile industry and the gaming industry use it more as they provide better rendering outputs with better animation quality. It is also used in the AR/VR industry to make 3D objects, and similarly by the civil industry. And it provides good texturing effects, too.
Score 1 out of 10
Vetted Review
Verified User
Review Source
I am the only person at my current organization who uses 3d max. The quality of the renderings when combined with-ray is second to none. The learning curve though is steep, so if you didn't learn it during college, I doubt an Architecture business is going to train you when they can outsource the production of renderings. I use it to test ideas that are impossible to model in Revit, and I render final presentation images from models imported from Revit when specifically required by a client. Today is hard to justify the extra time that 3dsmax requires for rendering production, there is software that does it faster, and in real-time with acceptable quality. I think for 3ds max to compete with this other software, a more intentional direction towards architecture needs to happen. Also, the interaction with Revit is not easy or intuitive. It is the best tool, for professional results, but probably the hardest to master as well.
  • complex geometry modeling
  • rendering quality
  • materials mapping control
  • parametric modifiers
  • foreign geometry cleaning
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
If you are trying to impress an important client or win a design competition this is your tool. At the same time, probably 1 percent of architecture projects really need or pay for this quality of rendering. It would separate you from the competition but make sure you can afford the extra time, the expensive license, and the intensive training.
Kevin Wolff | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User
Review Source
Incredibly powerful tools with a very user-friendly UI. Get industry standard results for mograph, camera tracking, 3D modeling for product design, or VFX production with rapid render times to meet deadlines. Maya may be great for animating, but 3ds Max is my go-to for hard surface modeling.
  • Artist friendly interface.
  • Fast render times.
  • Low latency and crash count.
  • Rather expensive licensing.
  • Limited animation tools.
  • Outdated physics system.
3DS Max is really the best tool for those looking to create mograph designs, 3D models for video games, VFX composites and virtual sets, or just to quickly mock up some product designs with rapid rendering that still looks good. It really starts to fall behind though when you get into animation tools like rigging or smooth surface models or higher end ray tracing renders. If you need something for full-on animated films or final pass production physics effects, then use Maya instead.
vijay kumar | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Review Source
We use 3ds Max for making complicated 3D sets which are not easy to make in Maya or other software, the renders which 3ds Max V-Ray gives no other software gives that crisp renders. I like using 3ds Max for modelling heavy grager sets.
  • V-Ray 3ds Max is an awesome third-party plugin for architecture renders in 3ds Max.
  • Complicated models can be made in a simple way in 3ds Max also P-particles, M flow works better then before.
  • Interface is very easy to use. Very open, attractive, and very much ease of use for new users.
  • There is nothing to change or add on anything. I think company is capable and has a team for development and research so to give the best to its user and to sustain in the industry even if people are willing to work on unreal engine and Unity 3D.
Because the new users can easily get the interface and work easily without any confusion.

Autodesk 3ds Max Scorecard Summary

What is Autodesk 3ds Max?

Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.

Autodesk 3ds Max Pricing

Autodesk 3ds Max Technical Details

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Frequently Asked Questions

What is Autodesk 3ds Max?

Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.

Who uses Autodesk 3ds Max?

The most common users of Autodesk 3ds Max are from Small Businesses and the Architecture & Planning industry.