AngularJS is a web developer's platform free and open source and an MIT-style license. Angular enables users to build features quickly with simple, declarative templates. Templates can be extended with the user's own components, or a wide array of existing components. Angular-specific help and feedback is available with nearly every IDE and editor.
In scenarios where a frontend software is needed to be developed and it needs to have support for various third party modules like customisable tables for showing data and calendar, button elements etc and when support is needed in debugging issues with the software, AngularJS is recommended as it is heavily used by a number of people.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
It is a great framework to build softwares with support for its features and vast number of courses to understand, learn and when stuck, debug the issues faced while developing. Many free of cost modules and third party libraries which one can download and use along with some paid ones with great support and resources to help build using those libraries.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
AngularJS is older and has more module/package support but is way heavier as compared to React while React is light weight and has concepts like virtual DOM to make the project light and save time from unnecessary reloading of the whole page. AngularJS is better when it comes to module and third party package support.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.