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Apple ARKit vs. Google ARCore vs. holo|one sphere

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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    Apple ARKit

    Score10 out of 10
    N/AARKit from Apple is an augmented reality software development kit (SDK).N/A

    ARCore

    Score9.3 out of 10
    N/AGoogle's ARCore is an augmented reality development SDK.N/A

    holo|one sphere

    N/AN/Aholo|one sphere is an augmented reality development tool. It's designed to be an out-of-the-box solution for easy integration of augmented reality (AR) into business processes with the goal of saving time and money as well as increasing quality. It consists of three modules: EXPERT - AR Remote Assistance, According to the vendor, this module helps companies solve problems and errors of any kind remotely. With a wide array of AR tools, EXPERT eliminates the need for a specialist’s physical…N/A
    Pricing
    Apple ARKitARCoreholo|one sphere
    Editions & Modules
    No answers on this topic
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    Offerings
    Pricing Offerings
    Apple ARKitARCoreholo|one sphere
    Free Trial
    NoNoNo
    Free/Freemium Version
    NoNoNo
    Premium Consulting/Integration Services
    NoNoNo
    Entry-level Setup FeeNo setup feeNo setup feeNo setup fee
    Additional DetailsContact vendor for pricing information.
    More Pricing Information
    Community Pulse
    Apple ARKitARCoreholo|one sphere
    Considered Multiple Products
    Apple
    Chose Apple ARKit
    Apple ARKit is way finer and is the best option for iOS.
    Incentivized
    Google
    Chose ARCore
    Though Google ARCore has fewer results in github repository as compared to ARKit, it still has a more stable platform and better documentation to make the development process easy. One can do experiments very quick and easy with ARCore to try out various features. Amazon …
    Incentivized
    holo|one
    No answer on this topic
    Key User Insights
    Would buy again
    No answers on this topic
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    Delivers good value for the price
    No answers on this topic
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    Happy with the feature set
    No answers on this topic
    No answers on this topic
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    Lived up to sales and marketing promises
    No answers on this topic
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    Implementation went as expected
    No answers on this topic
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    User Ratings
    Apple ARKitARCoreholo|one sphere
    Likelihood to Recommend
    9.0
    (1 ratings)
    7.5
    (3 ratings)
    -
    (0 ratings)
    Support Rating
    10.0
    (1 ratings)
    -
    (0 ratings)
    -
    (0 ratings)
    User Testimonials
    Apple ARKitARCoreholo|one sphere
    Likelihood to Recommend
    Apple
    Apple ARKit is best where AR experience will enhance user understanding of the product. For instance, for a furniture app, AR via Apple ARKit can help users get an understanding of how the furniture will look. It also works well for use cases where we want to give human movement as an input for AR, so for instance for clothing apps that want users to see how they will look in a particular clothing style, etc.
    Incentivized
    Read full review
    Google
    ARCore is well suited for demonstrating 3D objects on surfaces that could be used mostly in product sales, real estate. It can be used to measure objects or a room to make a 3D architectural model out of it, although it's not 100% accurate it can give a pretty good idea. It can be used for games and marketing reasons ARCore is less appropriate for human body tracking, occlusion, and large-scale augmentation where there needs to be a large-scale scanning.
    Incentivized
    Read full review
    holo|one
    No answers on this topic
    Pros
    Apple
    • Great sync between hardware and software
    • Visual-inertial odometry with ARKit2 is the best.
    Incentivized
    Read full review
    Google
    • Auto plane identification
    • Light and shadow detection
    • Anchoring things in augmented reality
    Incentivized
    Read full review
    holo|one
    No answers on this topic
    Cons
    Apple
    • At times it can be laggy, taking time to recognize things
    • Limited to iOS
    Incentivized
    Read full review
    Google
    • It supports less android devices which is major problem.
    • Sometimes it takes time for plane or surface detection.
    Read full review
    holo|one
    No answers on this topic
    Support Rating
    Apple
    They are always proactive, instead of us getting to them about a problem or a new feature. Always quick to respond any time of the day. Hence, 10/10.
    Incentivized
    Read full review
    Google
    No answers on this topic
    holo|one
    No answers on this topic
    Alternatives Considered
    Apple
    Apple ARKit is way finer and is the best option for iOS.
    Incentivized
    Read full review
    Google
    Vuforia Engine has limited functionalities compared to ARCore. It has image-based detection and augmentation which requires users to have the anchor image with them for the augmentation to properly occur. ARCore solves that and it's one step less to reach the user and really convince them to try it.
    Incentivized
    Read full review
    holo|one
    No answers on this topic
    Return on Investment
    Apple
    • It improved user retention.
    • It increased the app size, which is a drawback.
    Incentivized
    Read full review
    Google
    • It has helped improve our client conversion rate
    • Increased customer satisfaction and winning customers from competition
    • Decreases TAT from consideration to ordering
    Incentivized
    Read full review
    holo|one
    No answers on this topic
    ScreenShots

    holo|one sphere Screenshots

    Screenshot of Holo|one