Apple ARKit vs. Hololink

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Apple ARKit
Score 8.3 out of 10
N/A
ARKit from Apple is an augmented reality software development kit (SDK).N/A
Hololink
Score 9.1 out of 10
N/A
Hololink is a web-based Augmented Reality editor which enables creation of AR through a visual no-code solution. AR created in Hololink is served directly in the mobile browser without the use of an app, making the whole process from creation to end-user 100% browser-based. Hololink gives creators access to: A visual storyboard to ensure a clear overview of all end-user interactions and the entire user journey, making it possible to use rich storytelling. The…
$59
per month For 1 white label including all pro features
Pricing
Apple ARKitHololink
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
Apple ARKitHololink
Free Trial
NoYes
Free/Freemium Version
NoYes
Premium Consulting/Integration Services
NoYes
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details——
More Pricing Information
Community Pulse
Apple ARKitHololink
Top Pros

No answers on this topic

User Ratings
Apple ARKitHololink
Likelihood to Recommend
9.0
(1 ratings)
8.8
(2 ratings)
Support Rating
10.0
(1 ratings)
-
(0 ratings)
User Testimonials
Apple ARKitHololink
Likelihood to Recommend
Apple
Apple ARKit is best where AR experience will enhance user understanding of the product. For instance, for a furniture app, AR via Apple ARKit can help users get an understanding of how the furniture will look. It also works well for use cases where we want to give human movement as an input for AR, so for instance for clothing apps that want users to see how they will look in a particular clothing style, etc.
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Hololink
I only know Hololink from an educational point of view, but as a teacher, I find it easy to use and a fun way to incorporate tech in reports and presentations. My knowledge of the demands in other traits is too little for me to decide whether Hololink is up for the task. For the tasks I've had at hand, Hololink has been a good choice.
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Pros
Apple
  • Great sync between hardware and software
  • Visual-inertial odometry with ARKit2 is the best.
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Hololink
  • As opposed to all other AR creation tools that I know, Hololink does not require consumers to download an app, thereby bypassing the primary problem of creating AR experiences, which is getting people to download an app. Let it be known that native apps are going away, the future is web-based because it is easier.
  • The Hololink image-tracking, which enables AR elements to be projected upon real-world objects and images is exceptionally good compared to other AR projects that also use image-tracking. In Hololink your buttons, 3D models, and videos do not sail away from the objects that they're supposed to be attached to.
  • The people working on Hololink are very focused on UX, and the few times that I have had suggestions, they have been very attentive.
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Cons
Apple
  • At times it can be laggy, taking time to recognize things
  • Limited to iOS
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Hololink
  • Hololink comes pre-packed with a lot of 3D models there are cases where I would like to write text on models directly, instead of using the annotation function which Hololink provides. It would be easier than having to upload my own 3D models, which is also possible.
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Support Rating
Apple
They are always proactive, instead of us getting to them about a problem or a new feature. Always quick to respond any time of the day. Hence, 10/10.
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Hololink
No answers on this topic
Alternatives Considered
Apple
Apple ARKit is way finer and is the best option for iOS.
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Hololink
A long time ago I use Aurasma. As I recall it was quite heavy because you had to transfer the Aura from your computer to the student's smartphones through signup on the internet and making them connect to your user with an invitational code, and if it didn´t work it was hard to figure out why. Hololink is just a scan away and you don´t have to connect to any user accounts to see other student products.
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Return on Investment
Apple
  • It improved user retention.
  • It increased the app size, which is a drawback.
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Hololink
  • AR is hot right now and thus helps attract people. In the future, the AR-excitement might lessen, but it has clear affordances in terms of communication that will continue to be relevant as long as people have smartphones or google-glasses or the likes.
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ScreenShots

Hololink Screenshots

Screenshot of The Hololink project listScreenshot of The storyboard featuring scenes and interactions between scenesScreenshot of The Scene editorScreenshot of The Interface editorScreenshot of Previewing a HololinkScreenshot of Viewing a published Hololink