Autodesk's Civil 3D is a computer aided design (CAD) application designed to support a variety of civil infrastructure projects including rail, roads and highways, land development, airports, drainage, storm and sanitary, and civil structures.
$335
per month
MeshMixer
Score 8.0 out of 10
N/A
MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.
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Pricing
Autodesk Civil 3D
Autodesk MeshMixer
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
Civil 3D
MeshMixer
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
Yes
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Can be licensed monthly ($305), Annually ($2,430), or every 3 years ($6,560).Available free for one year on a student license.
Civil 3D is best suited for medium to large-scale projects, as it may be overkill for small projects. It is very efficient in design and drafting work, as well as creating reports. It also helps in creating surfaces using external data and building assemblies, as well as providing drainage for infrastructure projects. It can also provide outputs as DWG files to be directly used in the AutoCAD application.
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
We use this software for the optimal and advanced design of pipelines and complex structuring, or it can also be said that we use it mainly for a geotechnical model, due to its high definition of the large proportion of the works that are carried out through of this application, since the tasks that are used with Civil 3D require extreme patience, precision and a lot of time to develop a model in its entirety, but we managed to acquire all the necessary and strategic points, to establish and start the production of a prototype digitized in particular.
Easy to export to normal AutoCAD or collaborate with most Autodesk products.
Vehicle Turning Simulation and Stormwater analysis is great addition to the package. Ability to use the all familiar AutoCAD tools, as well as LISP and SCR to automate some processes is one of the greatest advantages of the software.
The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
It is one of the most standard Designing and drafting tools for infrastructure projects and is the go-to for including it with the Autodesk ecosystem. Its strong collaboration with GIS and Other tools helps us to create a software workflow as a digital twin platform as well. The Drawings and plans generated can be easily imported into other applications, allowing for full control over the workflow.
They have a vast open community, which has helped us understand Autodesk Civil 3D from the beginning. They have provided many templates and tutorials videos to our team due to that we can learn every new feature from them. Autodesk Civil 3D has also helped us to interconnect all its software in an internal bridge, which helps us switch between software as we need.
As mentioned before, using Civil3D got its own pros such as creating different profiles that are interactive such if you change any level, the profile will be updated automatically while in AutoCAD you will suffer by updating them manually. In addition, creating models that also are interactive and help in clash detection for different utilities in a project.
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.