MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.
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Solid Edge
Score 8.1 out of 10
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Solid Edge is a software solutions for product development — 3D design, simulation, manufacturing, data management, and cloud collaboration. Solid Edge aims to combine the speed and simplicity of direct modeling with the flexibility and control of parametric design.
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
It has very good user interface in classic or ordered environment.
In 2D or drafting, you can give any Geometric tolerancing and symbols to any dimension. There is a wide range of options available.
You can convert any files in step file (.stp) and can open it in other designing applications easily.
After converting 3D drawings in 2D you can make changes in 2D drawing by converting it in the draft. You can also add details like cross-sections and detailed view.
You can directly make threads without creating holes.
The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
Being used to 2-key and 3-key commands from the keyboard, it would be nice if this was more robust in Solid Edge. The capability of programming keystroke commands exists in Solid Edge, but it would be more user friendly in that regard.
Editing hatches can be a challenge.
I'm not a fan of the ribbon bar, but that seems to be a feature across software platforms in Windows.
As mentioned previously, Siemens Solid Edge is not the most user-friendly of products at all. It requires intense training to make sure that the basics are understood, and after that, there are numerous other training interventions needed to be able to perform expert-level CAD functions. The GUI is not intuitive, as many other packages are, and the features built-in are not well defined. The process to use many of these features is counter-intuitive and requires a mind-shift.
I have been involved with support and training of Solid Edge for 24 years. Given that I based my business model on support, and have been successful for all these years, I know excellent support. Siemens support for Solid Edge, "GTAC", is the definition of support for a product in every aspect.
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.
FreeCAD is often better than Solid Edge 2021 when converting files, but I hope this changes with 2023 NX is overall more powerful, but that is to be expected (and you cant add it above because it is too short for whatever reason).
It took about 20 hours of use to get the basics of Synchronous Technology, and with just a basic competency I was able to make useful changes to the design. One of those changes was impossible to do our other CAD program.
My use lately has mostly been on personal time and self-driven, so learning other aspects and features of Solid Edge has been slower. Creating a drawing for a part required a few hours to learn and do the first time, but luckily there were YouTube videos for examples. With practice, I would expect the time to reflect what it takes in SolidWorks (about 30 minutes).