DHTMLX delivers JavaScript/HTML5 libraries and UI widgets designed for building enterprise web apps of any complexity. With these out-of-the-box components, web developers can streamline their coding processes and integrate advanced functionality, to reduce development time. The actual DHTMLX product lineup comprises a range of web-based tools that can cover most of the contemporary business needs. DHTMLX
$799
one-time fee lowest cost single component
Xamarin
Score6 out of 10
N/A
N/A
N/A
Pricing
DHTMLX
Xamarin
Editions & Modules
DHTMLX Gantt Individual - Professional Functionality with Standard Support
$799
one-time fee for 1 developer
DHTMLX Gantt Commercial - Professional Functionality with Premium Support
$1599
one-time fee for 5 developers
DHTMLX Gantt Enterprise - Professional Functionality with Premium Support
$2999
one-time fee for 20 developers
DHTMLX Gantt Ultimate - Professional Functionality with Ultimate Support
$5999
one-time fee for an unlimited number of developers
Xamarin
Free
Offerings
Pricing Offerings
DHTMLX
Xamarin
Free Trial
Yes
No
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
UI widgets are available standalone or "a la carte," or as part of bundles built around a theme (e.g. complete edition, scheduling components, planning components, etc.).
Rapid development of web applications: DHTMLX provides a set of pre-built UI widgets that can be easily integrated into web applications, which makes it well suited for developing applications quickly. DHTMLX is well suited for building enterprise-level applications that require complex UI elements and data visualization. DHTMLX is less appropriate for Simple applications: If you are building a simple application that does not require a complex UI, DHTMLX may be overkill, and you may be better off using a lighter-weight framework.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
With regard to the two major components we used, namely the tabular representation and the graphical modeler, we were able to effectively replace the existing building blocks of our applications by integrating them. We were able to retain existing functionalities and benefit from a significant enhancement with what DHTMLX offers natively. This made it easy for us to get our end-users to adopt the change.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
We looked at Kendo UI for ASP.Net Core as it has a Gantt chart but it was not as close a fit to our requirements as the DHTMLX Gantt Resource Management component. We'd have had to do much more work to make this fit.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info