Felgo provides components, tools and professional services for developing apps on Mobile, Desktop and Embedded platforms. The Felgo framework extends Qt with 200+ APIs. Among them is support for 3rd party SDK integrations like push notification or analytics, native iOS styling, Qt Quick Controls extensions for native look & feel on Android & iOS, density independence and responsive layout support. Felgo also provides features like AR (Augmented Reality) and Machine Learning integrations…
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Visual Studio
Score 8.9 out of 10
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Visual Studio (now in the 2022 edition) is a 64-bit IDE that makes it easier to work with bigger projects and complex workloads, boasting a fluid and responsive experience for users. The IDE features IntelliCode, its automatic code completion tools that understand code context and that can complete up to a whole line at once to drive accurate and confident coding.
Felgo has the shortest learning curve making the teams productive almost from week 1. It also has easy tooling with fast iterations without having long compile and deployment times. So far, we believe that this product was a good fit to our current talent and resources.
Felgo shines in rapid prototype development and fast iterations. It also has a very short learning curve compared to many other technologies that promise "code once, deploy everywhere." It is not appropriate if you are not willing to mess with the licensing related to Qt but I am still waiting for a clear answer on my doubts from the Felgo team.
It's useful for app development, debugging, and testing. I've been using it for two years and have seen it grow into a fantastic tool. All of the features, NuGet packages, and settings that enable different types of projects are fantastic. It also has a connection to Azure DevOps and Git. It's a fantastic product that's simple to use.
Ready available solutions for all platform mobile app development.
Live hot reloading of UI and other advance controls by Felgo implemented in Qt.
Using Qt underneath provides an opportunity to developers to use it in all kind of sectors like embedded devices, mobile apps, desktop apps, games etc.
Since Microsoft offers a free Community Edition of the IDE many of our new developers have used it at home or school and are very familiar with the user interface, requiring little training to move up to the paid, enterprise-friendly editions we use.
The online community support for Visual Studio is outstanding, as solid or better than any other commercial or open-source project software.
Microsoft continuously keeps the product up to date and has maintained a history of doing so. They use it internally for their own development so there is little chance it will ever fall out of favor and become unsupported.
Certain settings and features can sometimes be challenging to locate. The interface isn't always intuitive.
Sometimes there are too many ways to do the same thing. For example, users can quickly add a new workspace in Source Control Explorer when a local path shows as "Not Mapped," but it doesn't indicate that the user might want to check the dropdown list of workspaces. The shortcut of creating a new workspace by clicking on the "Not Mapped" link can lead to developers creating too many workspaces and causing workspace management to become unwieldy. If the shortcut link were removed, the user would be forced to use the Workspace dropdown. While it can add an extra step to the process, workspaces would be managed more easily, and this would enforce consistency. At the very least, there should be a high-level administrative setting to hide the shortcut link.
I am happy with the constant feedback that I am receiving from the team. Although most of it is marketing related, there are some interesting and valuable materials that they have been pushing to ease my learning.
The quality of the documentation and the ease of use may be some important values to take into account.
We believe that the agility that we have acquired until now for developing apps for our business cases give this framework an important lead.
VS is the best and is required for building Microsoft applications. The quality and usefulness of the product far out-weight the licensing costs associated with it.
As with any product, Felgo has some edges to it, but from our past experiences evaluating "code once, deploy everywhere" platforms, we were really surprised at how fast the team went from exploring, into playing and presenting prototypes in very little time.
The dev cycle is really fast as I can get an almost instantaneous feedback on the changes that I make. And it is refreshing to see how I am able to target several platforms at once.
The javascript plus QML combination made it really easy to pick up for me and I am certain sure that many devs can migrate from Web only into multi-platform in a fast manner.
And there is also the possibility to implement C++ code if the need arises to support and bridge native libraries.
The thing I like the most is Visual Studio doesn't suffer from Microsoft's over eager marketing department who feel they need to redesign the UI (think Office and windows) which forces users to loose large amounts of productivity having to learn software that they had previously known.
Between online forums like StackOverflow, online documentation, MSDN forums, and the customer support options, I find it very easy to get support for Visual Studio IDE when I need it. If desired, one can also download the MSDN documentation about the IDE and have it readily available for any support needs.
I personally feel Visual Studio IDE has [a] better interface and [is more] user friendly than other IDEs. It has better code maintainability and intellisense. Its inbuilt team foundation server help coders to check on their code then and go. Better nugget package management, quality testing and gives features to extract TRX file as result of testing which includes all the summary of each test case.
We've had hundreds of hours saved by the rapid development that Visual Studio provides.
We've lost some time in the Xamarin updates. However, being cross platform, we ultimately saved tons of time not having to create separate apps for iOS and Android.