Apache Subversion is a version control option that is free to download and open source under the Apache 2.0 license.
N/A
Plastic, now part of Unity DevOps
Score8.2 out of 10
Enterprise companies (1,001+ employees)
Plastic was a version control system for facilitating branching, diffing and merging. It was acquired by Unity, and its features are part of Unity DevOps. The application is no longer available for sale.
$6.95
per user
Pricing
Apache Subversion
Plastic, now part of Unity DevOps
Editions & Modules
No answers on this topic
Cloud Edition
$6.95
per user
Team Edition (on prem)
$9.95
per user
Enterprise Edition
$23.25
per user
Enterprise Edition (perpetual)
$595.00
per user
Offerings
Pricing Offerings
Apache Subversion
Plastic, now part of Unity DevOps
Free Trial
No
Yes
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
Optional
Additional Details
—
* Educational institutions receive a substantial discount on Plastic SCM licensing fees
* Corporate/volume pricing is available
* For more information, please contact sales at sales@codicesoftware.com
It's a relatively simple version control system so it works great for an individual or small team (less than 10 people). But if you have a medium to large team, especially one with members distributed over a large geographic area, or one where individuals need to be able to work "offline" without access to a central server, Apache Subversion will likely not be the best choice.
Also, if you're maintaining an open-source project where outside people will be interacting with your code repository, git is probably a better choice because it's becoming the de-facto standard these days and what most developers are familiar with.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Plastic SCM is well suited for the distributed development environment, where branching and merging can easily be handled. Its a good tool for version controlling, especially for a big team which is contributing to a big project simultaneously. Situation where Plastic SCM is not at all well suited are : If the project is smaller one and need to be handled by couple of people. So in that case setting up Plastic SCM and educating people to work on it is not at all efficient
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Distributed development - I've never worked in an environment where distributed development (developers widely scattered geographically) was a factor, but that's why git exists.
Merging - Merging of code from one branch to another can be painful, especially if it's not done frequently. (On the other hand, doing merges is one of the reasons I get a nice salary, so I can't complain too much!)
Acceptance - Let's face it, git is what "all the cool kids are using." If you've got a bunch of developers fresh out of school, they'll probably know git and not Subversion.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
While there are interesting alternatives, such a GIT, Subversion has been a breath of fresh air compared to its predecessors like CVS or Microsoft Source Safe (now called Team Foundation Server). Its ease of use and high adoption rate is going to keep me using this product for years to come.
Git has become the new standard of version control, with its support for distributed design. As a tool to manage and control versions, Subversion does it well, but Git is the future.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
Plastic has best integration with unity - zero issues, native, straightforward. GitHub feels more stable but for smaller and or indie teams plastic s version control feels much more under control - you click, you feel safe. moreover, there is no need for extra tools such as gitkraken, gitlab, Sourcetree, fork, etc. it is really easy to develop games this way.
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info
A de minimis incentive was given to thank the reviewer for their time. The incentive was not used to bias or drive a particular response, nor was the incentive contingent on a positive endorsement. More Info