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Unreal Engine vs. Wikitude Augmented Reality SDK

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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    Unreal Engine

    Score8.8 out of 10
    N/AOriginally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A

    Wikitude Augmented Reality SDK

    Score8 out of 10
    N/AAustrian company Wikitude provides the Wikitude Augmented Reality SDK, an AR development platform.N/A
    Pricing
    Unreal EngineWikitude Augmented Reality SDK
    Editions & Modules
    End User License Agreement for Publishing
    Free
    5% of royalties after gross product revenue exceeds 1M
    End User License Agreement for Creators
    Free & Royalty Free
    Custom Licenses
    Contact sales team
    No answers on this topic
    Offerings
    Pricing Offerings
    Unreal EngineWikitude Augmented Reality SDK
    Free Trial
    NoNo
    Free/Freemium Version
    NoNo
    Premium Consulting/Integration Services
    NoNo
    Entry-level Setup FeeNo setup feeNo setup fee
    Additional Details——
    More Pricing Information
    User Ratings
    Unreal EngineWikitude Augmented Reality SDK
    Likelihood to Recommend
    9.2
    (2 ratings)
    8.0
    (1 ratings)
    User Testimonials
    Unreal EngineWikitude Augmented Reality SDK
    Likelihood to Recommend
    Epic Games
    It's really well suited for experiential uses. Sure, games are made with it, but I'm guessing that more non-gaming assets are being made with it than anyone realizes. It's a fantastic post-production for 3d modeling tasks. It's fantastic for fast nearly photo real rendering. It's almost as good at rendering truly photo real assets now that Path Tracing is becoming mature. It's fantastic for creating background and matte plates for video and film production. There are few things that do that as well as it can. It's not well suited to modeling the initial 3d object so you really need to have something to build the 3d assets in. Hard asset modeling and creating is the one area that it's lacking. But, even if it never rises to the level to compete with 3ds Max or Maya, etc., that's ok, because it's just another tool and it does what it does so well, that modeling deficiencies can be overlooked
    Incentivized
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    Wikitude
    The augmentations and detection of images are pretty good. There are no unnecessary effects. Efficient setup and documentation are pretty good. And most importantly good support from services. We can even use this without deep knowledge about AR because SDK makes it simpler for us to use.
    Incentivized
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    Pros
    Epic Games
    • Achieving proper depth effect of the background layer
    • Walkthrough videos of any given layout can be easily prepared and made more immersive
    • Creating the most detailed 3D models
    • Takes very little time to produce the required renders depending on the complexity of the input
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    Wikitude
    • Cross-Device Publishing
    • Content Creation
    • Augmented images
    • For Training / Education
    Incentivized
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    Cons
    Epic Games
    • The modeling tools are getting better but have a good way to go to really be intuitive
    • They are trying to bridge the gap between coders and artists and have done well but more needs to continue to happen to enable users who have little experience writing code to be able to use it effectively. It's not that this is a "room for improvement" thing per se, it's just that more of it needs to be done and I think they know that and are on it.
    • It's so powerful, it's difficult to find anything else that needs improvement. It's kind of mindblowing what it's capable of.
    Incentivized
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    Wikitude
    • Model target detection have low accuracy.
    • All features are not free
    • Not a big community. So not getting more update
    Incentivized
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    Alternatives Considered
    Epic Games
    Despite the fact that the Unreal Engine user interface took some getting used to, it was rather simple to navigate once we got the hang of it. Furthermore, Unreal Engine offers unrivalled flexibility and fine-tuning tools. Twinmotion has a slightly complicated UI as well, but the number of options for personalization and fine adjustment is limited
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    Wikitude
    It was easy to understand and it has many examples in their SDK. It has good service support so if you are stuck at anything then you will get the help of team
    Incentivized
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    Return on Investment
    Epic Games
    • It's helped a tiny studio like mine to compete with larger and more financially sound studios.
    • It gives me another product from which I can derive a revenue stream.
    • Unless you are publishing a game for sale or a packaged product, UE is free to use and tinker with. You can use it to build something amazing to use in your portfolio which in turn can help you sell your skills.
    Incentivized
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    Wikitude
    • Its easy to understand so we can save time in developing
    • Its not free to use all features. So use it wisely.
    • It doesnt require deep knowledge so one can easily code it with help of sdk examples
    Incentivized
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    ScreenShots