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Adobe Substance 3D Collection Reviews and Ratings

Rating: 9 out of 10
Score
9 out of 10

Reviews

2 Reviews

Adobe Substance 3D Collection

Rating: 9 out of 10
Incentivized

Use Cases and Deployment Scope

In general we use Adobe Substance 3D Collection for various use cases. Like the painter helps us to create realistic pbr materials for our products and also helps us to save them as library and save time for further projects. The stager helps in preparing style frames for videography and visual frames catered specially for the client. Although its a rare use but the designer helps sometimes to create textures and materials from scratch

Pros

  • The substance painter is really useful to create realistic pbr materials and textures.
  • The stager is really helpful in visualizing styleframes and storyboard frames for video and special images.
  • Designer helps to create in detail procedural materials from scratch as per lur requirements.

Cons

  • The substance painter is easy to use but its interface could be improved to be a bit more user friendly.
  • More assets can be added to stager, so visualize products better. Also AI workflow can be added for backplates.
  • Substance designer learning curve is very tough. Many people not able to grab it. It could be simplified.

Likelihood to Recommend

Big and mid-sized firms can really leverage the flexibility and value using the different tools all available at one place in the collection and also the integration with Adobe apps like photoshop, really makes it a seamless experience especially in fast paced production environments like advertising. For many film and game studios the whole collection might not be that much helpful as only painter will be of much use. For the small and indie studio it might be a costlier option and they can consider similar free or cheaper alternatives.

Vetted Review
Adobe Substance 3D Collection
4 years of experience

The Best Texturing Software in Existence

Rating: 9 out of 10

Use Cases and Deployment Scope

We use Adobe Substance 3D to create and improve our textures. We then

integrate the exported files with Blender and Unreal Engine. Adobe Substance 3D has been great since the start, it's easy to use, reliable, and it just

works. We have been using it a lot lately with the new features they

introduced after being acquired by Adobe. They are integrating it into the

Adobe Suite, with more updates on the way!

Pros

  • Great performance
  • Excellent Adobe support
  • Fast and easy

Cons

  • Sometimes, it can take a lot to load heavy files
  • It could be better at the time of exporting, it requires a pro user to make it right
  • The interface can be messy if you're not familiar with it

Likelihood to Recommend

It's great if you don't want to mess around trying fixes or subpar software. Adobe Substance 3D is the default, and it just works when you need it. From textures to complex materials, it gets the job done with no worries. It's really good for new users, because the new UI features they implemented simplify the software a lot, and the learning curve is gentle. It is well suited for game development, renders, and top-notch material creation. One of the main features we use is the creation of dynamic materials that have different colors on the edges. This is useful because it adds a lot of realism, for example, in metals.