The Best Texturing Software in Existence
Rating: 9 out of 10
July 18, 2023
YL
Vetted Review
Verified User
3 years of experience
We use Adobe Substance 3D to create and improve our textures. We then
integrate the exported files with Blender and Unreal Engine. Adobe Substance 3D has been great since the start, it's easy to use, reliable, and it just
works. We have been using it a lot lately with the new features they
introduced after being acquired by Adobe. They are integrating it into the
Adobe Suite, with more updates on the way!
- Great performance
- Excellent Adobe support
- Fast and easy
Cons
- Sometimes, it can take a lot to load heavy files
- It could be better at the time of exporting, it requires a pro user to make it right
- The interface can be messy if you're not familiar with it
- Good support
- Reliable updates
- Ease of use
- We saved time when texturing models
- With better looking assets, it's more money in the bank
- Less time testing, more time doing
For texturing, Adobe Substance 3D is much better than the other options. In other fields, it's another story. I find it excellent for game engines and realistic renders, but it only solves textures. We, then, move to Blender because it has more compatibility with exports, and we can import them into our preferred render engine. We mostly use Unreal Engine, but also Blender3D to do the final rendering.