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Figma

Score8.9 out of 10

1,686 Reviews and Ratings

What is Figma?

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

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Pros

  • Facilitates real-time collaborative design workflows and feedback.
  • Enables efficient creation of both simple and high-fidelity prototypes.
  • Supports comprehensive design systems and content reusability.

Cons

  • Limited integrations with other platforms for seamless workflows.
  • Prototyping features could be improved, lacking advanced interactivity like form fields.
  • Occasional performance issues and lag, particularly with complex files.

Great design tool

Use Cases and Deployment Scope

We use Figma for designing apps, mockups, wireframing, creating icons and creating design docs. It also serves as the reference for our development team to develop apps based on the design. Our devs use the dev mode to make it easier and faster to develop the apps as it provides some styles to be used in the apps. It serves to model user flows in the app and derive use cases as well.

Pros

  • The auto layout makes for great easily configurable designs that are simple to develop and adapt to various devices
  • Dev mode makes dev handoff particularly painless
  • Ease of creating mockups and making quick changes using the editor is nice as well
  • The real time collaboration features enable easy remote communication.

Cons

  • All android phones are chalked up to a 375px width size, while iPhones' resolutions get preferential treatment. With a wider range of resolutions, android could have better support in the design toolbar
  • Pricing for dev mode could be better.
  • Allow devs to install plugins that only run in dev mode.
  • The view only mode got nerfed to make dev mode look better.

Return on Investment

  • It has made my life as a developer much simpler. I almost never need to talk to the designer as to the intended purpose of a design element.
  • Figma speeds up the development process
  • With its plugins, it also enables sharing design related tokens and values with the team very easy

Usability

Alternatives Considered

Adobe XD

Other Software Used

Miro, Atlassian Jira

Figma is the place to go for UX & Visual design

Use Cases and Deployment Scope

For an advertising company I use Figma to design Saas software for both lo as wel as hi fidelity. At the moment the problem is that a lot of the work to manage advertisement campaigns is done manually and in code via Github. We want to make this accessible and easier via a front-end platform. The scope is to serve between 25-100 clients.

Pros

  • Visual Design
  • Interaction flows
  • Concepting
  • Prototyping
  • Collaboration

Cons

  • As a paid member I cannot collaborate with another paid members project. This person needs to add me as an editor, for which this person than needs to pay for as well.
  • Make a more easy to use overview of projects. For example: enable me to make tiles/rows bigger or smaller.
  • Nice to have: make a more simple interface variation for stakeholders like product owners.

Most Important Features

  • Design system
  • Flow design
  • Prototyping

Return on Investment

  • When used at the right moment, Figma can be used to visualize concepts / ideas. This can get a room of stakeholders into the same direction fast.
  • It's suitable for front-end developers, because the code inspect functionality is very well done. This could save up to 25% of their time.
  • The community is active and big. Due to this community I was able to use an existing library that saved me a lot of time (weeks).

Alternatives Considered

Framer and Principle

Other Software Used

Framer, Principle, Miro

Figma Use as an Associate Product Manager

Use Cases and Deployment Scope

I use it mostly for prototyping and creating quick mock ups. It is useful for these purposes. My company hosts its design library on Figma which makes it quick to implement these design aspects to my mock ups. The score is usually 5-10 screens which start as screenshots and then i add design library components to them.

Pros

  • Design library hosting
  • Resizing tools
  • Component tooling

Cons

  • Image manipulation- I want to easily remove backgrounds and create PNGs
  • More intuitive "clicking" sometimes it is very tricky to select parts that are within components
  • Better instructions of how to capture components within frames. Sometimes i place images onto a frame but they are not actually sticking within the frame

Return on Investment

  • Customer feedback calls: I am able to present design ideas to customers and guage their intuition on how theyd interact with the proprosed idea. We make tweaks after getting their feedback which is great to do before deploying something that wouldnt work
  • Quick mock ups: Presenting an idea to board of directors is much clearer when i am able to quickly present an idea. Figma is great for this and had helped me interact with people higher up in the company in presentations since i have something to show them.

Alternatives Considered

Adobe PhotoShop, Miro and Lucid Visual Collaboration Suite

Other Software Used

Adobe PhotoShop, Miro, Lucidity Training

Collaboration with UX team made easy

Use Cases and Deployment Scope

Figma has been used to prototype, do layouts, and house our design assets. The collaborative way it functions allows us to visualize each others ideas and get input before we start developing. Because we can allow people to comment without changing it is a safe way for us to get feedback. Projects can run simultaneously and we can reuse assets where necessary I have even been able to use it to get client feedback externally when needed.

Pros

  • High fidelity prototypes
  • Arranging assets and projects in a orderly way
  • Sharing designs between colleagues and teams for feedback

Cons

  • Searching for designs could be a bit easier
  • Pricing is a bit restrictive for bigger teams which might prevent collaboration
  • Mor integrations with other products would be great

Return on Investment

  • Saved a full sprint (2 weeks) of veering off the wrong path because we could discuss around a design we ideated about.
  • Probably saved us a client contract because we could get client feedback before development even started and fix the problem correctly.
  • Saved many hours of back and forth because we could ideate about a design as a team.

Usability

Other Software Used

Camtasia, Skynamo, Miro

Figma's great for collaboration

Use Cases and Deployment Scope

We use Figma for our design mocks, for creating repositories of design guidelines, and for collaborating externally with other partners on all things product and design. Figma is a core part of our flow for engaging with product development and partnerships. I'm not a designer and even I end up using Figma in my day-to-day.

Pros

  • User interface is intuitive and easy to use
  • Easy to add collaborators
  • Great public-facing community

Cons

  • N/A - really helpful so far

Return on Investment

  • Far easier to collaborate externally on design, making it easy to work with new partners and build better products for our users

Usability