Great for Remote Teams to Collaborate, Get Feedback and Iterate!
January 18, 2017

Great for Remote Teams to Collaborate, Get Feedback and Iterate!

Anonymous | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User

Overall Satisfaction with UXPin

UXPin is my go-to tool to create wireframes and lo-fidelity prototypes.
UXPin:
- is used by the product designers to build with interactive designs
- helps us experiment with different flows to get feedback from stakeholders and team members
- is used for design prototypes to test out interactions
- increases collaboration between team members

I used to use Omnigraffle, but it would be time-consuming to make an interactive low-fidelity prototype with it, so I switched to UXPin to speed up my workflow and increase the amount.
  • I enjoy the pre-built elements that you can search through and drop them into your prototype.
  • The comments and annotations are great to keep track of feedback and notes that you need to provide especially if you are a remote team.
  • Our team is remote, so the ability to quickly share a prototype is fantastic.
  • I like how you can iterate a lot and manage version control.
  • Sometimes, it can be a bit buggy and slow if the prototype is complex with dozens of layers.
  • The learning curve can be steep the first time you use it. Or, if you haven't used the app for awhile; I sometimes need to relearn it if I haven't used it for a month or so.
  • The loading times can be quite slow where a page gets stuck. It would be great if this didn't happen.
  • It helps us work faster and collaborate if your team members are scattered around the world.
  • It's a quick way to mock-up designs so your team can "converge" and "diverge" during design sprints.
Between UXPin and Balsamiq, I think UXPin gives you better control over the designs and iterations. UXPin seems to continuously iterate on their own product to make it better. I like how UXPin fits in nicely with my workflow.
UXPin is great for remote teams who need to quickly mock-up low fidelity wireframes and interactive prototypes. I don't think it's appropriate for high-fidelity work, InVision + Sketch is better.