Autodesk 3ds Max vs. Cinema 4D

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk 3ds Max
Score 8.6 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Cinema 4D
Score 9.1 out of 10
N/A
Maxon, headquartered in Germany, offers Cinema 4D, an animaton suite for 3D artists, which the vendor states is suitable for beginners and seasoned professionals alike, who can take advantage of Cinema 4D’s wide range of tools and features to achieve stunning results for demanding, fast-paced 3D production.N/A
Pricing
Autodesk 3ds MaxCinema 4D
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
No answers on this topic
Offerings
Pricing Offerings
Autodesk 3ds MaxCinema 4D
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFlex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
More Pricing Information
Community Pulse
Autodesk 3ds MaxCinema 4D
Considered Both Products
Autodesk 3ds Max
Chose Autodesk 3ds Max
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4D. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4D. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
Chose Autodesk 3ds Max
Back when 3d programs were becoming more powerful and stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that later) and Maya were owned by different companies. At that time, you had to
Chose Autodesk 3ds Max
[Most] people like to use Maya for modeling but Maya is only good for soft surface modeling not for hard surface. The [Autodesk 3ds] Max has no limitations in this field, it is open to [making] hard or soft surface modeling. [It] even has great command on fx effects [made] by …
Cinema 4D
Chose Cinema 4D
C4D is more responsive with an interface that works better for me. It is just as widely supported by render farms and plugins, so it edges out primarily on usability and speed. New users will not find 3DS Max intuitive, although I'm sure seasoned users find it very natural.
Top Pros
Top Cons
Best Alternatives
Autodesk 3ds MaxCinema 4D
Small Businesses
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Score 9.0 out of 10
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Score 9.0 out of 10
Medium-sized Companies
Onshape
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Score 9.0 out of 10
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Score 9.0 out of 10
Enterprises
Rhino
Rhino
Score 9.1 out of 10
Rhino
Rhino
Score 9.1 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Autodesk 3ds MaxCinema 4D
Likelihood to Recommend
8.9
(10 ratings)
9.7
(5 ratings)
Likelihood to Renew
10.0
(1 ratings)
-
(0 ratings)
Usability
6.0
(1 ratings)
10.0
(1 ratings)
Support Rating
10.0
(1 ratings)
10.0
(1 ratings)
User Testimonials
Autodesk 3ds MaxCinema 4D
Likelihood to Recommend
Autodesk
I've used many 3d programs I've not found any more capable or well suited for about anything you throw at it. I've had scenes with over 20million polys that I can work in just fine. It's well suited to produce absolute photorealistic renders especially when you pair it with plugins like V-Ray Render. One area where is may not be as suitable is if you have to model something in a coordinate space that is a long way from 0,0,0. Max is not double precision, so when a model is very tiny or very large or a long way from the origin, odd things occur. But, this is easily mitigated by modeling near the origin or reducing or enlarging the scene by some factor to make it not too small or too large. Then, after you are finished, you can scale it up or down by that factor again and export a perfectly scaled model for use in some other program
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Maxon
Photorealistic Rendering (it takes a LONG time to render for print, but it's insanely realistic). Commercial Production Graphical Integration into print materials (and digital) We did a lot with brochures and billboards. Hi Res rendering takes hours, but the output set us FAR apart from the run-of-the-mill competition we had.
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Pros
Autodesk
  • 3ds Max includes some of the inbuild modifiers which can be very good in the case of beginners.
  • 3rd party Rendering support makes 3ds Max a powerful software for rendering out realistic images.
  • Autodesk 3ds max in comparison to its rivals is lightweight and fast, also the animation case also.
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Maxon
  • Seemingly endless selection of tools
  • clear and powerful manipulation tools
  • effect use of hotkeys for navigating the 3D space
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Cons
Autodesk
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
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Maxon
  • Weak UV mapping interface.
  • Redshift integration is not 100% seamless yet.
  • Weight-mapping is a nightmare.
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Likelihood to Renew
Autodesk
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
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Maxon
No answers on this topic
Usability
Autodesk
This is not a 3ds Max fault, it's like any powerful software, "you have to spend time to learn it." It, like most all others as powerful, have a "learning curve" that can be steep depending on your knowledgebase. I'm glad it's not "so simple a caveman can use it" or I'd be out of business. Everyone in the world would have it and my skills would not be needed. Having said that, it's as intuitive and any other software. If you understand 3d principles, 3ds Max will not be difficult to wrap your head around. It uses normal and expected conventions
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Maxon
For reasons mentioned before: an intuitive interface and speed of the viewport, speed of loading, and ease of plugin integration. The MoGraph module encourages experimentation and the creation of highly modifiable scenes. Crashes are extremely rare and the support team and community are hyper-responsive to requests for help. For real... Maxon's staff hangs out in Slack and Discord communities, regularly assisting users with issues. No support ticket required.
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Support Rating
Autodesk
I have contacted support many times and have had a good experience. They have always been helpful
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Maxon
Maxon's staff regularly hangs out in Slack and Discord communities, ready to assist. This goes beyond the support ticket system, which is also extremely robust. Hundreds of optimizations and bugs are fixed in every patch, even when the user experience is already 99.9% smooth. This is a proactive, not reactive, support and engineering team at Maxon.
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Alternatives Considered
Autodesk
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4D. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4D. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
Read full review
Maxon
Well, I go for cinema 4D if I want to create dynamic animation instead of Autodesk 3ds Max as I can easily create that animation compared to Autodesk 3ds Max.
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Return on Investment
Autodesk
  • Allows us to meet deadlines quickly - render times are minutes, not days.
  • Digs into profits due to licensing fees - just a single seat can set us back thousands.
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Maxon
  • Producing quality training content reduces mistakes and improves ebitda for our restaurants
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ScreenShots