Overall Satisfaction with Autodesk 3ds Max
We use 3ds Max for making complicated 3D sets which are not easy to make in Maya or other software, the renders which 3ds Max V-Ray gives no other software gives that crisp renders. I like using 3ds Max for modelling heavy grager sets.
- V-Ray 3ds Max is an awesome third-party plugin for architecture renders in 3ds Max.
- Complicated models can be made in a simple way in 3ds Max also P-particles, M flow works better then before.
- Interface is very easy to use. Very open, attractive, and very much ease of use for new users.
- There is nothing to change or add on anything. I think company is capable and has a team for development and research so to give the best to its user and to sustain in the industry even if people are willing to work on unreal engine and Unity 3D.
- 3ds Max has one of the best control tools that can help someone to sculpt almost anything. With the vertex tool and polyline edit function we can create almost any complex geometry.
- Default rendering is equipped with almost everything that is needed for process, V-Ray for 3ds Max is the best 3rd party plugin for getting crisp renders.
- The four view port tools for viewing the model helps from each and every angle. The moment and selection tools in the 3ds Max are quit easy to operate.
Complex models are very easy to make in 3ds Max compared to other software, as Autodesk provides safety and security for your data and there are always there to serve you better. My experience with Autodesk was remarkable and Upmarket integration with other plugins makes 3ds Max vast and have an easy interface so that any new person who is using for the first time can understand simply.
Do you think Autodesk 3ds Max delivers good value for the price?
Yes
Are you happy with Autodesk 3ds Max's feature set?
Yes
Did Autodesk 3ds Max live up to sales and marketing promises?
Yes
Did implementation of Autodesk 3ds Max go as expected?
Yes
Would you buy Autodesk 3ds Max again?
Yes