Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$234
per month
DaVinci Resolve
Score 9.5 out of 10
N/A
Australian company Blackmagic Design offers their video editing application DaVinci Resolve for a wide range of high quality ultra HD effects, render queue, and video uploading options among other features.
$0
Free
Pricing
Autodesk Maya
DaVinci Resolve
Editions & Modules
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
DaVinci Resolve 17
$0.00
Free
DaVinci Resolve Studio 17
$295.00
perpetual license
Offerings
Pricing Offerings
Autodesk Maya
DaVinci Resolve
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
We have used Corel videostudio extensively before. It's a great tool and very easy to learn. However, it has many shortcomings if you want to create a high level professional grade video. It was great some years back but now it really lacks what a professional video maker …
Autodesk Maya is a great software, it has so many tools that you can create a full movie without even jumping to any other software. Although it's pretty hard to learn but there is nothing more fun, once you get a hang of it. In general, its tools are best for modeling and animation.
I learned so much from this instructional exercise, and I appreciated how the educator is an expert all-day colorist. The section on sound reduction was particularly instructive. I noticed a few inconsistencies between certain methodologies in this instructional exercise and approaches suggested in the Advanced Color Grading in Resolve 15 instructional exercise (e.g., where to place sound reduction in the hub tree), but this is to be expected given that there is no one right way to do any of this. I also learned a lot about Resolve's "Restoration" modules for working with authentic film. This instructional exercise will come up again and again in my work.
Comprehensive - It has video editing, motion graphics, audio, and export tools in one package. It's probably more than most people need, but you don't have to use all of the tools.
Platform and format agnostic - I like that I can work on projects on Mac or PC, and there are regular updates for new codecs and cameras. You can edit pretty much any format with no compatibility worries.
Price - They offer a free version which has most of the functionality. It's a great way to try before you buy and learn the tools. The final price is only $300 per license for the full product. It's a bargain for everything you get, and you don't feel like you're not getting your money's worth, even if you don't use all of the tools.
Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
Add more helpful tools to modeling section especially for retopology.
Some areas of Resolve can leave inexperienced users feeling a bit handicapped. Multiple user sign-ins can be confusing, and determining where to place the database of users might need troubleshooting. The exporting workflow is a bit finicky and will need to be learned to use for even simple capabilities.
Resolve is not friendly on a single screen editing workflow, and even worse on a laptop. Ideally, an editor has multiple screens in the first place, but because a colorist needs to see scopes and monitor, handling both on the same screen, along with all tools is a challenge. This software is best with more screens.
While the NLE capability of Resolve makes for a quick editing workspace, my little experience with it leads me to the conclusion that unless someone desires a completely free alternative to other NLE software, Resolve is not your best friend. Other programs are better.
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
I give it 9 out of 10 because I have been using Resolve since 2013 and am happy to see its evolution over the years. The Blackmagic team has really done a great job to make it better on a year-on-year basis. I like its workflow, that it has all a video editor needs, like transcoding, supporting a wide range of codes, video editing capabilities, a professional color grading suite, and improved Fusion and Fairlight, and in the end its export and mastering capability i can export pretty much every formate from it.
Not only do they have classes available in Los Angeles, but they'll also allow you to work from home with the manual and demo materials, and then let you test out to get a certification. They get back to you quickly when you email, and they've got a "family" approach to customer service, they make you feel like you're important to them.
We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the engineer and also it has more to offer than Adobe with multiple products.
It has a free version that is very complete. It lets everyone on the team use a lot of very good tools for video editing that would be very expensive while using other solutions that are equally excellent but not as generous. The cost is a very good reason but not the only one, the software is actually really good.
Most of my videos are not public which is shown to clients. There is a clear improvement of quality which impacts the client interest. It's difficult to put a number but I am much more confident in showing our videos in the sales pitch.