Autodesk Maya Reviews

4 Ratings
<a href='https://www.trustradius.com/static/about-trustradius-scoring' target='_blank' rel='nofollow noopener noreferrer'>trScore algorithm: Learn more.</a>
Score 9.0 out of 100

Do you work for this company? Manage this listing

Overall Rating

Reviewer's Company Size

Last Updated

By Topic

Industry

Department

Experience

Job Type

Role

Reviews (1-2 of 2)

Alan Urbina | TrustRadius Reviewer
July 05, 2019

Maya

Score 8 out of 10
Vetted Review
Verified User
Review Source
In my organization, we have several programs, and one of these is Maya. Depending on each designer or project, one program or another is used. Maya we only use a little, but when we use it, it turns out to be a good program to model and design the pieces. It is generally used to model certain types of products that, due to their complexity or organic shapes, cannot be made so easily in others. We can also make pieces separately, and then make an assembly or a product in one piece.
  • Creates good renders.
  • Organic forms.
  • Rendering engine.
  • It's easy to use.
  • Better design of the interface.
  • Better price.
At first, it can be a little complex to use or learn how to handle it, but after you have practice, it becomes very easy and simple. Also at the beginning, if you do not know any other program, it can be difficult to remember the different functions, operations, or buttons. You can generate different parts to later assemble without any mishap or problem, or it helps you generate complex and organic shapes in an easier way.
Read Alan Urbina's full review
Miroslav Bobryshev | TrustRadius Reviewer
February 20, 2019

Maya is a mainstream 3D tool

Score 10 out of 10
Vetted Review
Verified User
Review Source
We mainly use Autodesk Maya for creating 3D models(characters, vehicles, props) of varying complexity, sometimes for animation, assembling(layout) 3d assets to scenes for subsequent export to sideFX Houdini.
  • The program is a complete product for modeling, animation, shading and rendering 3d assets for static images and animation.
  • Maya has one of the best animation tools in 3d industry. It's simple to create/edit complex animation using Time Editor, Graph Editor and etc.
  • Well known in the game and film industry. Many studios use it, so there is no problem for just hired employee to settle in.
  • It has simple(enough) python API. It's easy to create scripts and plugins. And there are lots of free or paid plugins in the internet to speed up 3d work.
  • It has good node-based workflow for procedural creation.
  • Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
  • Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
  • Add more helpful tools to modeling section especially for retopology.
Autodesk Maya is perfect for the integrated creation of three-dimensional assets: modeling, creating UV, animation, shading and rendering, as well as simulating effects - the strengths of the program. Sculpting and texturing must be done in third-party applications.
Read Miroslav Bobryshev's full review

Autodesk Maya Scorecard Summary

About Autodesk Maya

Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators.
Categories:  Animation

Autodesk Maya Technical Details

Operating Systems: Unspecified
Mobile Application:No