Chrome DevTools are great for troubleshooting bugs, broken elements on pages, styling issues, responsiveness, identifying performance issues, third-party connections for data privacy, reviewing cookies and local storage, screenshots in different dimensions. Chrome DevTools are for technical users, so you do need to have a decent understanding of some basics like HTML and CSS to get started using them.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
As one delves into DevTools, one encounters a gradually steeper learning curve. You can do a lot very quickly, but to fully utilize DevTools takes time as one explores what it can do.
With many new updates, tools and items are moved, and a comfortable workflow becomes a frustrating search. This often happens when following only slightly outdated tutorials on a given feature, even in Google's own documentation.
The experimental flags, settings, and options are scattered about and a little clunky to configure when one has to make changes in multiple places.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
While Chrome DevTools are very powerful, it's not the easiest thing to use, as there are so many different tools built in. It takes some exploring to discover all the options possible within DevTools, but with a little exploring, the DevTools become a very powerful asset. Accessing the basic HTML and CSS inspection is very easy though, and that's the most common usage for the DevTools.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
I'm not entirely sure what to rate the support for DevTools, because I don't have any experience dealing with official customer support for DevTools. I would guess the primary support for DevTools would be in a Chrome forum. Typically if I have a question or issue, I am able to find an answer from doing a quick Google search. It's pretty widely used, so it's not difficult to find answers.
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
I find them pretty much the same, they have the same tools except Firefox doesn't provide the lighthouse functionality. I do prefer firefox's dark theme and colour palette. But I use Chrome Dev tools because of the Light house functionality that analyzes the page load and scores the website on desktop and mobile experience.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.