CodinGame for Work vs. Pearson Revel

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
CodinGame for Work
Score 9.8 out of 10
N/A
CodinGame for Work allows recruiters to quickly customize assessments to test for the technical skills required for development roles. According to the vendor, its game-based coding problems simultaneously improve the candidate experience and cut down on recruitment time by providing an accurate assessment of the candidate's skills.
$349
per month
Revel
Score 4.0 out of 10
N/A
Revel from Pearson supports students with note taking, assessments, and other classroom tasks, and integrates with commonly used LMS.N/A
Pricing
CodinGame for WorkPearson Revel
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
CodinGame for WorkRevel
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFor enterprise pricing, please reach out to the vendor directly.
More Pricing Information
Community Pulse
CodinGame for WorkPearson Revel
Best Alternatives
CodinGame for WorkPearson Revel
Small Businesses

No answers on this topic

Renaissance Accelerated Reader
Renaissance Accelerated Reader
Score 9.9 out of 10
Medium-sized Companies

No answers on this topic

Renaissance Accelerated Reader
Renaissance Accelerated Reader
Score 9.9 out of 10
Enterprises

No answers on this topic

Renaissance Accelerated Reader
Renaissance Accelerated Reader
Score 9.9 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
CodinGame for WorkPearson Revel
Likelihood to Recommend
9.0
(1 ratings)
4.0
(2 ratings)
User Testimonials
CodinGame for WorkPearson Revel
Likelihood to Recommend
CodinGame
If you are a tech recruiting, you might need to use an automation tool such as this. It will be more suitable for junior profile sourcing. Less appropriate for senior or architect-level openings. Great for technology-specific assessments, less appropriate for a full-stack technical assessment which will take 2 hours of the candidate's time.
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Pearson
Pearson Revel is probably best suited for distance learning of large sections where there is little time for discussion and grading assignments manually is prohibitive. I would prefer not to use it with small classes and traditional classes.
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Pros
CodinGame
  • Create ad-hoc technical assessments within minutes.
  • Email bulk invites.
  • Candidates get instant feedback.
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Pearson
  • Ease of assigning reading
  • Ease of tracking level of student engagement
  • Ease of use for instructors
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Cons
CodinGame
  • Adding cutting-edge technologies in a faster way.
  • adding a "register link" so you can use a public link instead of personalized invitations.
  • Additional reporting and analyzing capabilities.
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Pearson
  • Unfortunately, there are some videos that do not play, or situations where the video does not match the question content. These are bugs that should be attended to by Pearson, but although I have reported them (along with students), they have not been remedied.
  • Instructors who would prefer to use only the digital text do not have the option to purchase the text without the platform.
  • Because the text and software are integrated, there are no "page numbers" as in other digital texts which makes it hard to reference a particular section in a lecture, assignment, or presentation.
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Alternatives Considered
CodinGame
No answers on this topic
Pearson
In my opinion, McGraw-Hill Connect is by far much better than Pearson Revel. It has more functionality. I think the McGraw-Hill SmartBook is better than the Pearson Revel (which is merely a reading app). The SmartBook allows instructors customization and it helps students to master the materials better than just a reading app. In my experience, McGraw-Hill provides exception customer support. They always reply to my questions in a timely manner. I have used both Pearson Revel and McGraw-Hill Connect and I will have to say that I will not be going back to use Pearson Revel.
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Return on Investment
CodinGame
  • Saved us team-wide 30+ working hours a week.
  • Help us compare internal from external talent.
  • Better candidate experience.
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Pearson
  • NEGATIVE: The platform is less expensive than a printed text, but students can use OER's for free. This is especially important at the community college level where students tend to have less financial resources for education.
  • NEGATIVE: After the course completes, the student has nothing to use as a reference. They cannot go back and view the content, nor can they print any of the content.
  • NEGATIVE: The student pays for the learning platform and content which includes a large number of activities and resources. While this seems to be a positive thing, students (and instructors) can get overwhelmed with the number of activities and resources available. Some students won't use any of the resources at all.
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