GameMaker vs. Unreal Engine

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
GameMaker
Score 6.7 out of 10
N/A
GameMaker is designed to be an accessible game engine that can be used by users with limited programming knowledge. It can be used to create 2d and 3d games.
$39
per 12 month license
Unreal Engine
Score 9.0 out of 10
N/A
Originally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A
Pricing
GameMakerUnreal Engine
Editions & Modules
Creator
$39
per 12 month license
Developer - Desktop
$99
permanent license
Developer - Web
$149
permanent license
Developer - UWP
$199
permanent license
Developer - Mobile
$199
permanent license
Console - PS4
$799
per 12 month license
Console - Xbox One
$799
per 12 month license
Console - Nintendo Switch
$799
per 12 month license
Console - Ultimate
1,500
per 12 month license
End User License Agreement for Publishing
Free
5% of royalties after gross product revenue exceeds 1M
End User License Agreement for Creators
Free & Royalty Free
Custom Licenses
Contact sales team
Offerings
Pricing Offerings
GameMakerUnreal Engine
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
GameMakerUnreal Engine
Considered Both Products
GameMaker

No answer on this topic

Unreal Engine
Chose Unreal Engine
Despite the fact that the Unreal Engine user interface took some getting used to, it was rather simple to navigate once we got the hang of it. Furthermore, Unreal Engine offers unrivalled flexibility and fine-tuning tools. Twinmotion has a slightly complicated UI as well, but …
Chose Unreal Engine
Unity and Unreal Engine have gone toe-to-toe for years. At one point Unity I felt was lagging behind but lately they've relized that threat UE represents and they've upped their game considerably. Unity is unquestionably very powerful but I find UE's learning curve less steep …
User Ratings
GameMakerUnreal Engine
Likelihood to Recommend
-
(0 ratings)
9.2
(0 ratings)
User Testimonials
GameMakerUnreal Engine
Likelihood to Recommend
No answers on this topic
Despite the fact that Unreal Engine is generally used to create games, I tried combining it with Revit to generate 3D models of construction plans and renders, and it worked very well indeed. The level of detail in Unreal Engine renders was higher than that of normal architectural rendering tools. There were also a lot more customization choices
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Pros
No answers on this topic
  • Achieving proper depth effect of the background layer
  • Walkthrough videos of any given layout can be easily prepared and made more immersive
  • Creating the most detailed 3D models
  • Takes very little time to produce the required renders depending on the complexity of the input
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Cons
No answers on this topic
  • The modeling tools are getting better but have a good way to go to really be intuitive
  • They are trying to bridge the gap between coders and artists and have done well but more needs to continue to happen to enable users who have little experience writing code to be able to use it effectively. It's not that this is a "room for improvement" thing per se, it's just that more of it needs to be done and I think they know that and are on it.
  • It's so powerful, it's difficult to find anything else that needs improvement. It's kind of mindblowing what it's capable of.
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Alternatives Considered
No answers on this topic
Unity and Unreal Engine have gone toe-to-toe for years. At one point Unity I felt was lagging behind but lately they've relized that threat UE represents and they've upped their game considerably. Unity is unquestionably very powerful but I find UE's learning curve less steep and I find that it's more intuitive. Plus, I still believe UE is more cutting edge
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Return on Investment
No answers on this topic
  • It's helped a tiny studio like mine to compete with larger and more financially sound studios.
  • It gives me another product from which I can derive a revenue stream.
  • Unless you are publishing a game for sale or a packaged product, UE is free to use and tinker with. You can use it to build something amazing to use in your portfolio which in turn can help you sell your skills.
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ScreenShots