JetBrains supports .NET development with Rider, a .NET IDE based on the IntelliJ platform and ReSharper.
$14.90
per month per user
Visual Studio
Score 8.8 out of 10
N/A
Visual Studio (now in the 2022 edition) is a 64-bit IDE that makes it easier to work with bigger projects and complex workloads, boasting a fluid and responsive experience for users. The IDE features IntelliCode, its automatic code completion tools that understand code context and that can complete up to a whole line at once to drive accurate and confident coding.
$45
per month
Xcode
Score 8.8 out of 10
N/A
Xcode is an IDE used to develop, test, and distribute apps across all Apple platforms, featuring Swift and SwiftUI with a multiplatform app experience, enhanced editor features to help users code faster.
N/A
Pricing
JetBrains Rider
Microsoft Visual Studio
Xcode
Editions & Modules
For Individuals
$149
per year per user
dotUltimate for Individual
$169
per year per user
All Products Pack for Individuals
$289
per year per user
For Organizations
$419
per year per user
dotUltimate for Organizations
$469
per year per user
All Products Pack for Organizations
$779
per year per user
Professional
$45.00
per month
Enterprise
$250.00
per month
No answers on this topic
Offerings
Pricing Offerings
Rider
Visual Studio
Xcode
Free Trial
Yes
No
No
Free/Freemium Version
No
Yes
No
Premium Consulting/Integration Services
No
No
No
Entry-level Setup Fee
No setup fee
No setup fee
No setup fee
Additional Details
dotUltimate: All .NET tools, ReSharper C++ and JetBrains Rider, together in one pack
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More Pricing Information
Community Pulse
JetBrains Rider
Microsoft Visual Studio
Xcode
Considered Multiple Products
Rider
Verified User
Engineer
Chose JetBrains Rider
Main difference between JetBrains Rider and Microsoft Visual Studio or the Visual Studio Code is the Find References tab that is more dynamic, customizable, filterable, among other features. I prefer the git integration of JetBrains Rider because it seems to deliver the …
It helps you develop and not have to think too much about some things because of the IntelliSense support for Unreal (that others don't have) and it has a quick search with multiple types as well. Visual code has an ok search, but no IntelliSense, Visual Studio has a slow …
JetBrains Rider provides better refactoring suggestions and support than Visual Studio, and uniquely, it provides specific recommendations for the Unity engine.
Rider (and the entire IntelliJ suite) has been my preferred IDE for years. Visual Studio is wonderful as well, but Rider just keeps ahead in the important features. More importantly, both IDEs provide healthy competition and I only see this getting better.
Rider is hands down smoother and way less glitchy than Visual Studio Enterprise. There are way more refactoring capabilities and spell check so that your code is readable, maintainable, and easy to follow. Since Rider is cross-platform, our developers are no longer constrained …
Sublime Text and JetBrains Rider are both great tools, but neither one is developed enough to provide the environment we need right now for software development. Visual Studio IDE lets us debug, create and run unit tests, do performance tweaking and fine-tuning, and program for …
Visual Studio was my preferred IDE before Rider became mature enough to replace it. Rider's performance, source control tools, and built-in refactoring make VS limited to specific use cases where Rider doesn't support.
Visual Studio IDE is on par with Rider. There are some code insights and package management that Rider does better, but it's the debugger and profiling I find more powerful in Visual Studio IDE. I also consider the UI in Visual Studio IDE to be more appealing and intuitive to …
For performance and community reach, Microsoft Visual Studio is by far the best. It's the most used and allows us to be efficient and productive without being guinea pigs and having to test new, potentially breaking features.
Xcode is the clear choice in general circumstances in Apple echosphere application development (for instance, not for Java or web programming necessarily) primarily due to the fact that it is Apple's in-house tool. It received a lot of attention and is used by a huge audience …
Xcode is a much easier to use and full featured IDE than many of the competitors. It also is a way better experience to use. Much better looking in general.
Initially you may think it’s not worth paying and that there are better free options, which is definitely a lie we once tried to live with. It has everything you may ever need in .NET world, code analysis and debugging works super well and all the SQL/noSQL related integrations are just next level compared to the competition. It’s worth every penny.
When working with base C# code for desktop and web projects, then Microsoft Visual Studio is ideal as it provides the libraries and interfaces needed to quickly create, test and deploy solutions. It is when slightly more complex scenarios are required that issues can arise. The built-in integration for things like PowerBI Paginated Reports and dashboards is far from ideal.
This is almost not a case of Xcode being the 300-pound gorilla in the space, but of it being essentially the ONLY viable gorilla in the space. There are other text editors, of course, that can be used for coding; and in some cases other IDE's might make sense for a cross-platform development scenario, but since this is Apple's in-house tool, fighting against that flow is just going to be an exercise in frustration. And, if you need help from Developer Support, they are going to be most familiar with Xcode.
VS is the best and is required for building Microsoft applications. The quality and usefulness of the product far out-weight the licensing costs associated with it.
Rider is a great IDE with extensive C# refactoring support and .NET-specific knowledge. This is great for building .NET applications but for our purposes, the Unity specific suggestions are really helpful.
JetBrains Rider is great as an editing and debugging environment. It reliably connects to the Unity editor and allows debugging, which some IDEs are not as reliable at doing.
I love the overall usability of Microsoft Visual Studio. I’ve been using this IDE for more than 20 years, and I’ve seen it evolve by leaps and bounds. Today, with AI and code-suggestion/completion features, developers no longer need to remember countless libraries, methods, or language syntax, or invest a huge amount of programming effort to complete a project. It truly offers everything a developer needs to program, debug, test, and deploy in a single IDE.
Xcode occasionally exhibits some behaviors that are hard to explain, but are generally cleared by restarting the program. In an application this large and complex, I suppose this is somewhat expected. The sheer vastness of the frameworks collection has to be a huge management issue all by itself. However, those breaks in the flow can have impact on developer productivity.
Since we don't use the cloud based features of Xcode, it is basically available 24/7 for us. We don't need the extended compilation features that are offered in the cloud as our projects to this point have not been that large or complex. We have never seen a wholesale breakdown of Xcode availability at any point in our use of the product.
Every developer wants faster compiles, but that can be achieved by either going to the cloud or by provisioning the local station to a higher powered configuration. My only minor complaint is the amount of local mass storage that Xcode as a system consumes. This makes it interesting to set up a development environment on a midrange laptop, however it is easily managed with external storage at a reasonable price.
The support forums and knowledge base are extensive and the JetBrains support staff respond quickly to new posts and help resolve issues. There is also a publicly accessible issue tracking system, which allows you to stay on top of any bug fixes or enhancement requests.
There are many resources available supporting Visual Studio IDE. Microsoft whitepapers, forum posts, and online Visual Studio documentation. There are countless demonstration videos available, as well. If users are having issues, they can call Microsoft Support, but depending on the company's agreement with Microsoft, the number of included support calls will vary from organization to organization. I've found that Microsoft support calls can be hit or miss depending on who you get, but they can usually get you with the right support person for your issue.
IT is very complicated to understand all the functions that the environment has if you are not familiar with this type of development environments. It is important to select a good in-person training to achieve to understand all the possibilities and the capacity of the application. In this case, you will be able to develop a lot type of different applications.
If you are not accustomed to develop in this type of development environments it would be complicated to follow all the parts of the course because if the course does not include a great tour with all the concepts to develop you will not have the option to understand all the functions.
Rider is hands down smoother and way less glitchy than Visual Studio Enterprise. There are way more refactoring capabilities and spell check so that your code is readable, maintainable, and easy to follow. Since Rider is cross-platform, our developers are no longer constrained to only using Windows. We can now get a familiar development environment across Mac, Windows, or Linux!
I personally feel Visual Studio IDE has [a] better interface and [is more] user friendly than other IDEs. It has better code maintainability and intellisense. Its inbuilt team foundation server help coders to check on their code then and go. Better nugget package management, quality testing and gives features to extract TRX file as result of testing which includes all the summary of each test case.
Xcode is a much easier to use and full featured IDE than many of the competitors. It also is a way better experience to use. Much better looking in general
Xcode only loses points due to the occasional situation where it manages to somehow tie itself into a knot and starts to exhibit odd symptoms. This is almost always solved by simply saving progress and restarting the environment. Fortunately, that doesn't happen too frequently and is easily repaired while taking a short break to walk around and stretch.
Using the integration between Visual Studio and our source control service, the cost of re-work and losing code is drastically reduced.
Paid versions of Visual Studio enable developers to be so much more productive than hacked-together open source solutions that it's hard to imagine developing in Windows without it.
When combined with support subscriptions and the vast array of free online help options available, Visual Studio saves our developers time by keeping them coding and testing, not wasting their time trying to guess their way out of problems or spend endless hours online hoping to find answers.