MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.
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SOLIDWORKS
Score 8.5 out of 10
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Dassault Systemes offers SOLIDWORKS, a computer-aided design (CAD) system for education and manufacturing supporting 2D or 3D design, electrical design, simulations, and product development with collaboration tools.
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
As a mechanical engineer, it is one of the best tools to just start modeling and engineering with. The UI tools are intuitive and engineering analysis such Mold Analysis, FEA, are great! Other 3D CAD modeling tools have a longer learning curve to master. All in all, if you're not planning to design an entire airplane with large assembly files, then Solidworks is your tool!
The collaborative work environment is a cool and useful feature where groups of people can work on the same model at the same time, and SOLIDWORKS ensures that you don't overwrite each other's work.
The ease and amount of customization options are very useful for creating a personalized and intuitive user interface, whether SOLIDWORKS is your native CAD package or not.
It is very easy to quickly edit a model you have already created. The software allows sketch and feature editing without having to take the time to actually enter the sketch/feature environment.
The use of configurations and configurations-specific dimensions in the same sketch is very useful for creating different forms of the same part
The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
Save DWG 2D files in inches or metric easily, defaults to metric and has to be manually converted to inches
When using the sketch feature, the ability to disable ALL references. If I don't know the exact shape and I want to draw/adapt my design, it harshly interprets the references which have no value to me. The easiest exact is to think about when you have a Microsoft Word document that has a lot of formatting, photos, tabs, etc. If you accidentally hit the "enter" key, you can explode the formatting and everything goes crazy. SW does this to me, I just want to "doodle" my sketches, edit/delete/etc and not be bound by arbitrary references.
For the sketch feature, ability to use a DraftSight plugin of some sort. I'm super fast in DS, if I could draw using the commands in SW then I would probably never open DS again and convert to SW full time. Currently, I only use SW as a way to convert 3D files so I can build everything in DraftSight.
I have been using SOLIDWORKS for around 12 years as of writing this review, so have learned where most things are and how they work. When first starting out it was quite daunting, but the interface is well laid out with like functions near each other which made finding new functions relatively easy.
We have an unusual arrangement. We don’t pay for support, but we’re partnered with a VAR for second-tier support.
I work with other users if I have questions but when we’ve had to ask the VAR, they always have answers. It appears that all of the VARs have access to a support platform from DS SOLIDWORKS that helps them answer most questions.
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.
Onshape is a direct competitor. It has great entry level pricing and it is easy to access with no installation required. Being a web based app there is sometime some lag being based in NZ. Management also have concerns over where the data is stored on the cloud. With SW we can control where it is stored