Likelihood to Recommend Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Read full review It is the best tool available to us for our workflow. Able to do most things really well, especially in the area of colour handling/management. It cannot be used for more creative work, such as making montages. Although it can be done, it is not the ideal tool for that.
Read full review Pros Creating complex polygonal geometries is very easy in Blender. Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc. Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in. Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections. The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software. The bone generation and its behavior of animations can be achieved easily in blender. Read full review Processing of images Online live collaboration and review with clients Export of images into variety of formats with the ability to batch process. Read full review Cons It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like. I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go. Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible. Read full review Perhaps have more AI features, as included in some competitor products Although file handling is pretty good, there is a steep learning curve to understand how it works. Difficult to understand how to use it and it's features for new people. Read full review Alternatives Considered We've only used the consumer (non-pro) version of
SketchUp , which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than
SketchUp , it feels like truly complete, professional design software.
Read full review Much easier and faster to use compared with Photoshop. However Adobe lightroom does provide similar features but isn't as capable with colour management.
Read full review Return on Investment As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business. Except in some specific cases, no one will use Blender on their own at a professional level. When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities. Read full review The product has saved significant time through being able to batch process images Collaboration has become almost realtime with clients able to view images and select the best ones through setting up an online session. Prior to this images had to be emailed across, this has shaved off days in getting feedback. Read full review ScreenShots