Blender vs. Capture One Pro

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Blender
Score 9.1 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Capture One Pro
Score 9.0 out of 10
N/A
Photo editing software offering tethered shooting, workflow, image quality with support for over 600 camera and lens profiles, true-to-life color processing, and precise editing and collaborative tools.N/A
Pricing
BlenderCapture One Pro
Editions & Modules
Blender Cloud Membership
$11.50
per month
No answers on this topic
Offerings
Pricing Offerings
BlenderCapture One Pro
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeOptional
Additional Details
More Pricing Information
Community Pulse
BlenderCapture One Pro
Top Pros

No answers on this topic

Top Cons

No answers on this topic

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BlenderCapture One Pro
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Medium-sized Companies
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Score 9.0 out of 10
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Score 9.2 out of 10
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All AlternativesView all alternativesView all alternatives
User Ratings
BlenderCapture One Pro
Likelihood to Recommend
9.6
(23 ratings)
9.0
(1 ratings)
User Testimonials
BlenderCapture One Pro
Likelihood to Recommend
Open Source
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
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Capture One
It is the best tool available to us for our workflow. Able to do most things really well, especially in the area of colour handling/management. It cannot be used for more creative work, such as making montages. Although it can be done, it is not the ideal tool for that.
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Pros
Open Source
  • Creating complex polygonal geometries is very easy in Blender.
  • Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
  • Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
  • Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
  • The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
  • The bone generation and its behavior of animations can be achieved easily in blender.
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Capture One
  • Processing of images
  • Online live collaboration and review with clients
  • Export of images into variety of formats with the ability to batch process.
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Cons
Open Source
  • It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
  • I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
  • Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
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Capture One
  • Perhaps have more AI features, as included in some competitor products
  • Although file handling is pretty good, there is a steep learning curve to understand how it works.
  • Difficult to understand how to use it and it's features for new people.
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Alternatives Considered
Open Source
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
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Capture One
Much easier and faster to use compared with Photoshop. However Adobe lightroom does provide similar features but isn't as capable with colour management.
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Return on Investment
Open Source
  • As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
  • Except in some specific cases, no one will use Blender on their own at a professional level.
  • When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
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Capture One
  • The product has saved significant time through being able to batch process images
  • Collaboration has become almost realtime with clients able to view images and select the best ones through setting up an online session. Prior to this images had to be emailed across, this has shaved off days in getting feedback.
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ScreenShots