Likelihood to Recommend It is well suited when people use it to sketch the first wireframes of the UX, like the Breadboarding technique from Basecamp. I used to work like that when modifying some UX. Our designers used to sketch over our current experience wireframe, and then we could discuss it by using the comments in Figjam or the Call feature at FigJam. That made it easy to discuss it. When building up group boards to discuss ideas, I use
Miro , once it has more native pre-sets that help conducts the discussion.
Read full review InVision is well suited for design reviews and immersing yourself in the experience of an app-to-be. As a Product Manager, it's difficult to take abstract concepts, user pain points, and business needs, and produce a vision for an app without a visual aid to communicate a vision. InVIsion offers PMs, designers, and developers the opportunity to sketch a vision, communicate about it with inline commenting, and shareable with other stakeholders.
Read full review Pros One file, auto updated, no need to get latest Easy to preview Lack of client is benefit to some (not me) Read full review Very easy to export Sketch files (where prototypes are actually created) into Invision and preserve the interactivity. Additional interactivity can be added in InVision. Like scrolling with locked footer. Clients, designer and developers can collaborate - leave notes and respond to notes made by others. Read full review Cons Less Rigidity Ability to work with Different Documents A light version of Figma Read full review would be nice to have commands for quick access to shapes from the keyboard Quicker integrations with Notion and lucid chart to have a slick experience The auto organize option should have multiple frame selection, sometimes is not the arranged expected for the wireframe Read full review Likelihood to Renew it does what we bought it for, so would buy again :)
Read full review Usability The interface is well designed, but I had a hard time figuring out how the various pieces of software integrate together.
Read full review Support Rating I didn't need to contact InVision support, as I've never needed it. They have an intuitive UI, and most of the questions are answered in their help portal or in tutorials online. Since many people use it, there a great resources available on for example YouTube. No problems so far with InVision.
Read full review Alternatives Considered Positive: FigJam is cheaper than
Miro and allows connecting with FigJam, where we design our user interfaces. FigJam is more complete and visually appealing than
draw.io , although
draw.io is free. FigJam allows calls, which both competitors do not. Negative:
Miro has more pre-set diagrams than FigJam and they are native and easy to use FigJam is paid, while
draw.io is not.
Read full review We only tested out using
Adobe XD for similar uses and found it to be more challenging to fit within our processes. It didn't have as robust a set of capabilities as InVision and wasn't as easy to use enterprise wide. I recall also having issues with working with Sketch.
Read full review Return on Investment I believe that creating professional projects inside a web app feels amateurish. Read full review InVision helps our team better and more professionally portray the value and the work we do as designers, leading to more company buy-in in supporting and funding our work. In the past, we would create PowerPoints with screenshots to portray a user workflow that we would share out to stakeholders. Once we began to use this app, where stakeholders could click through and comment as though they were “real” users, stakeholders began to better understand our work, designs, and workflows. This has led to more productive conversations that, in turn, lead to more effective end products that have more consistently served our business goals in tangible ways. InVision helps us save production time, effort, and cost, as we are able to solve design issues early in the process by having clickable prototypes to show to internal stakeholders and external users. It’s, understandably, difficult for people to provide effective feedback on screenshots. Using the clickable prototypes we created in InVision, we are able to get more effective feedback to solve user workflow issues before we spend time and money developing problematic designs (and later having to redesign them). It’s easier to market designs to potential buyers with clickable prototypes than with screenshots. With these prototypes, we’ve been able to sell more digital products before product release dates, which has helped to secure many contracts and new business relationships that continue to this day. Read full review ScreenShots