WebStorm is an integrated development environment (IDE) by JetBrains. Designed for JavaScript and TypeScript development, WebStorm also aims to make it easy to tackle the most challenging tasks. Whether resolving Git merge conflicts or renaming a symbol across multiple files, it takes just a few clicks.
Groups that use a [variety] of development environments (.net, python, web), Jebrain's products and Webstorm, in particular, are a great choice for productivity. If your developers are accustom to another IDE it might be better for all to sync on the same one. I wouldn't take the cost aspect as a consideration. A productive developer is far more important.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
The popup file search sometimes frustrates me. It caps the number of results, and sometimes it isn't clear that it simply stopped looking. I also used to have trouble finding string occurrences that I knew were in my project, but I think they've made improvements in this area recently.
Being a AAA IDE, WebStorm can be a memory hog. If I don't kill it every few days, it can get really slow. I would love to see performance improvements.
Speaking of performance, WebStorm can take a long time to launch. I'd like to see improvements in launch times.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
Great in debugging, testing, developing and maintaining softwares in a number of languages. Great support for many languages and their syntaxes. Great support of many third party extensions and plugins like GIT and html plugins. The RAM usage of WebStorm however could be really improved, it literally takes almost all of the RAM of my machine with 16GB RAM
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
I gave this rating because I have never needed their customer support, which is the highest level of support I suppose. When a product works just fine out of the box and everything you may need is well documented, it's a paradise for the customer. But I've seen some questions asked on their portal, and I've seen thorough answers given to the questions and the willingness to support the customer with follow-ups and everything else.
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
I think WebStorm is way ahead of open-source editors. Please don't get me wrong, I love open-source. But the other free editors have a lot of configuration which blocks my whole coding experience. Take "Atom" for example. I used it for about 3 months, but in that time I had to update the plugins hundreds of time, and for every little thing (e.g. linter) I had to download a community plugin, and with each plugin atom would get a little slow. Take "Eclipse" for another example, which is very suited for Java, but not so suited for JavaScript. Sublime was good, but WebStorm comes with many exciting features that I did not find in sublime/notepad.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.