Kahoot! vs. Pearson Revel

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Kahoot!
Score 8.3 out of 10
N/A
Kahoot! is a game-based learning platform designed to make it easy to create, share and play learning games or trivia quizzes in minutes from the company of the same name headquartered in Oslo.
$250
to host an unlimited number of kahoots at one event
Revel
Score 8.6 out of 10
N/A
Revel from Pearson supports students with note taking, assessments, and other classroom tasks, and integrates with commonly used LMS.N/A
Pricing
Kahoot!Pearson Revel
Editions & Modules
Kahoot! Event Bronze
$250
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit for small teams
$500.00
per month for 25 members (annual subscription billed monthly)
Kahoot! Event Silver
$500
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit Premium
$625.00
per month for 25 members annual plan billed monthly
Kahoot! Event Gold
$750
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit for large teams
$1600.00
per month for 100 members annual plan billed monthly
Kahoot! 360 for Enterprises
Contact Sales
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Offerings
Pricing Offerings
Kahoot!Revel
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Kahoot!Pearson Revel
Top Pros
Top Cons

No answers on this topic

Best Alternatives
Kahoot!Pearson Revel
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Tovuti LMS
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Score 9.5 out of 10
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Score 9.5 out of 10
Medium-sized Companies
Tovuti LMS
Tovuti LMS
Score 9.5 out of 10
Renaissance Accelerated Reader
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Score 9.5 out of 10
Enterprises
Hoxhunt
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Score 9.3 out of 10
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Score 9.5 out of 10
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User Ratings
Kahoot!Pearson Revel
Likelihood to Recommend
8.7
(36 ratings)
3.0
(1 ratings)
Usability
9.2
(10 ratings)
-
(0 ratings)
Support Rating
9.2
(19 ratings)
-
(0 ratings)
User Testimonials
Kahoot!Pearson Revel
Likelihood to Recommend
Kahoot!
In my encounters with Kahoot, It is a great thing that Kahoot gets attendees to listen and interact during webinar sessions. It helps presenters ensure that people are listening and learning something. With Kahoot, it is easier to convey messages and learnings during webinars as attendees look forward to answering all questions right during Kahoot time.
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Pearson
Pearson Revel is probably best suited for distance learning of large sections where there is little time for discussion and grading assignments manually is prohibitive. I would prefer not to use it with small classes and traditional classes.
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Pros
Kahoot!
  • Useful for either, in-person or online classes: it can work from a projector or screen in in-person classes, or by sharing the screen in online classes.
  • Excellent to get an idea of the understanding or knowledge level of a group of people: depending on the intention of the game, the professor or person in charge of it can make and change the questions to address certain points.
  • Easy to use for both professors and students: Kahoot is intuitive, simple, and fun to use.
  • Interactive and engaging: Kahoot is a game designed to work as a tool for professors, which makes it perfect to use with students.
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Pearson
  • The REVEL platform is easy to navigate.
  • The content is customizable.
  • There are many grade reports that can be run for up-to-date information on students' progress.
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Cons
Kahoot!
  • They can add more ways to perform quizzes.
  • The site is not very simple to find your way through. It is uploaded with so much data; therefore it would be good if they can organize it a little bit.
  • It would be good to give free templates to free users to attract them.
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Pearson
  • Unfortunately, there are some videos that do not play, or situations where the video does not match the question content. These are bugs that should be attended to by Pearson, but although I have reported them (along with students), they have not been remedied.
  • Instructors who would prefer to use only the digital text do not have the option to purchase the text without the platform.
  • Because the text and software are integrated, there are no "page numbers" as in other digital texts which makes it hard to reference a particular section in a lecture, assignment, or presentation.
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Usability
Kahoot!
The site's currently layout feels busy. If you are not a seasoned Kahoot user, it is easy to be distracted and overwhelmed by the information presented. I would not recommend this site to a novice computer user. If the user is tech-savvy and willing to navigate the help topics provided by the site, lessons and games can be created more easily with time and practice.
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Pearson
No answers on this topic
Support Rating
Kahoot!
The information that Kahoot shares on its blog and support center is updated frequently and provides many ideas for ways to use the platform. I have personally received timely support from Kahoot for any issues I have encountered. Their dedication to their users is amazing. The company is incredibly receptive to suggestions or ideas from their community.
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Pearson
No answers on this topic
Alternatives Considered
Kahoot!
Kahoot is better for my competitive students, they love seeing their name constantly on the leaderboard. Kahoot has more lessons to chose from and my students simply like it more than Quizizz. Quizizz is good for more formal assessments, while Kahoot is better for more whole review of content. Both are appropriate in different situations!
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Pearson
I have used Pearson MyPsycLab in the past. I believe it was a better overall product than the REVEL system because the text and learning activities were separated, Students could view the text, then complete the activities. Overall, I think that both printed texts and systems like REVEL will be obsolete in the near future as content is readily available on the internet at no cost to the student.
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Return on Investment
Kahoot!
  • We use the free version so there is definitely ROI for us.
  • It provides easy access to a quiz feature without having to use complicated software.
  • So many people are using it now that some students seem to be getting a little "over it."
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Pearson
  • NEGATIVE: The platform is less expensive than a printed text, but students can use OER's for free. This is especially important at the community college level where students tend to have less financial resources for education.
  • NEGATIVE: After the course completes, the student has nothing to use as a reference. They cannot go back and view the content, nor can they print any of the content.
  • NEGATIVE: The student pays for the learning platform and content which includes a large number of activities and resources. While this seems to be a positive thing, students (and instructors) can get overwhelmed with the number of activities and resources available. Some students won't use any of the resources at all.
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